Author Topic: Inverted Block Directions  (Read 2883 times)

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Offline Tears of Destiny

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Re: Inverted Block Directions
« Reply #15 on: June 02, 2011, 02:18:46 am »
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Yes, polobow thats what happens, but tears is talking about where his weapon is heading a left shift of the mouse does a right swing but the blade crosses over to the left side of the screen with a  right swing.

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Offline TomMyyY

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Re: Inverted Block Directions
« Reply #16 on: June 02, 2011, 03:56:08 am »
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All that reverse stuff sounds very confusing, I simply use my mouse to block and my keys to attack. I doubt many people play like that though.


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Re: Inverted Block Directions
« Reply #17 on: June 02, 2011, 03:59:01 am »
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All that reverse stuff sounds very confusing, I simply use my mouse to block and my keys to attack. I doubt many people play like that though.

You mean the same keys you use to move your character left-right forward-back??  That seems like it would kind of mess things up.
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Offline Cyclopsided

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Re: Inverted Block Directions
« Reply #18 on: June 02, 2011, 06:05:06 am »
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So is there anyway the game can be modded for inverse attack and inverse block directions? it is way more intuitive and fluid, at least to me.
I'd love a dev to post on this issue with any info they may have.
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Offline Mala

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Re: Inverted Block Directions
« Reply #19 on: June 02, 2011, 06:16:32 am »
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I would need that for the attack directions as well.
I love the inverted sideswings, but for stabs i prefer the default setup.

Offline TomMyyY

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Re: Inverted Block Directions
« Reply #20 on: June 03, 2011, 03:26:21 am »
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You mean the same keys you use to move your character left-right forward-back??  That seems like it would kind of mess things up.

Ye the same keys, I doubt there is much advantage to it, just what I'm used to though.

Offline Cyclopsided

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Re: Inverted Block Directions
« Reply #21 on: June 04, 2011, 01:56:03 am »
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So does anyone have any idea on how to get inverted block directions?
or am I just going to have to live with not being able to chamber sides reliably, and die to blocks because it looks the wrong direction camera wise.
Also, I have declared myself #1 NA hybrid thrower
Formerly known as Marathon.
As an NA admin, I am the most laid back and concerned with the ~fun of the game~ above all other factors. I've also been super inactive since Summer 2012. University takes most of my time, but I still find some time to play when i can.

Offline Rhaelys

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Re: Inverted Block Directions
« Reply #22 on: June 04, 2011, 04:15:24 am »
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So does anyone have any idea on how to get inverted block directions?
or am I just going to have to live with not being able to chamber sides reliably, and die to blocks because it looks the wrong direction camera wise.

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Offline Cyclopsided

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Re: Inverted Block Directions
« Reply #23 on: June 04, 2011, 08:30:07 am »
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You get used to it.
3 months.
For 3 months I've been trying to get it all correct.
It is stupid. There should just be an inverse block option.
Every time that I die because I correctly blocked but the camera makes me turn away from their attack (even so slightly) and I die? Yeah I get really disappointed at something that should not happen.
They way the game mechanics work, inverse attacks and blocks is more intuitive and fluid.
« Last Edit: June 04, 2011, 08:37:40 am by Marathon »
Also, I have declared myself #1 NA hybrid thrower
Formerly known as Marathon.
As an NA admin, I am the most laid back and concerned with the ~fun of the game~ above all other factors. I've also been super inactive since Summer 2012. University takes most of my time, but I still find some time to play when i can.

Offline Polobow

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Re: Inverted Block Directions
« Reply #24 on: June 04, 2011, 02:17:24 pm »
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Plus with inverted mouse attack you actually move into your swing more often so your swing is going in the same direction as you are moving and you get quicker swings and more speed bonus.  I alternate between the two several weeks at a time, but I actually find the non-inverted more intuitive and comfortable for me, mostly because blocks are done in the same way and are not inverted.

Yes, polobow thats what happens, but tears is talking about where his weapon is heading a left shift of the mouse does a right swing but the blade crosses over to the left side of the screen with a  right swing.

Oh, now i get it. So when you move your mouse left, you slashed a right swing with your mouse. I see.

But i still don't see any advantages in inverted attacks than by normal ones.

Offline zagibu

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Re: Inverted Block Directions
« Reply #25 on: June 04, 2011, 03:46:12 pm »
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As they said, the advantage is that you turn faster into the swing.

And Marathon: experienced players do this stepping around exactly because they know that you will have to turn the other side a little. Maybe you could also try to do it? It's also the main reason I die in duels.

I think controlling attack/block direction with keys is the only way to avoid this problem, sadly.
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Offline Cyclopsided

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Re: Inverted Block Directions
« Reply #26 on: June 04, 2011, 03:51:53 pm »
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As they said, the advantage is that you turn faster into the swing.

And Marathon: experienced players do this stepping around exactly because they know that you will have to turn the other side a little. Maybe you could also try to do it? It's also the main reason I die in duels.

I think controlling attack/block direction with keys is the only way to avoid this problem, sadly.
If i could bind them to other keys that weren't my moving keys, I would do that for blocking. Footwork is too important to hand over to the enemy on a platter every time they swing. None of the top duelists use movement keys for a lot of reasons.

I am aware of how sidestepping blocks works, why it works. I can do it, but that does not make it any less stupid.

I Know I am probably just going to ~Deal with it~ but, If I don't even try to discuss about possible other solutions I would be letting myself and others down.
« Last Edit: June 04, 2011, 03:56:40 pm by Marathon »
Also, I have declared myself #1 NA hybrid thrower
Formerly known as Marathon.
As an NA admin, I am the most laid back and concerned with the ~fun of the game~ above all other factors. I've also been super inactive since Summer 2012. University takes most of my time, but I still find some time to play when i can.