That reminds me of something. When I was doing 22 hour sessions of cRPG, late at night when Cicero and his Turks finished their prayers and went to sleep there was only Olwen left playing. No wonder he plays that trainwreck of a project.
I've been emotionally involved in three kickstarters and all three have proven to be massive failures, each in its own way.
First one is game called Limit Theory by some American kid, who took around 100k to make this perfect procedural (it was back in 2012, before everybody heard of No Mans Sky) space simulator. Years passed, developer went nuts in the meantime, now is slowly recovering and trying to finish the game. Expected release date sometimes in 2014, three years ago.
Second is Star Citizen. Most people know about this. Gave us a lot of memes, made Roberts brothers proper fat in various ways. Interesting thing few know is that Steve Burke of GamersNexus who is now well known internet hardware journo started his site because of Star Citizen. Most of those articles can't even be tracked on his site, it was mostly SC blog at the beginning. Asshole won't even reckognize who was his first crowd. Typical good for nothing internet entreprenour. Expected release date for Star Citizen was also 2014, three years ago and counting. Will come out in full form, likely never. Either they run out of money or they keep developing indefinitely because of steady influx of money.
And third, my glorious Melee Battlegrounds which turned into dogpile shit known as early access Of Kings and Men. Expected date of delivery: when done. But chadz killed himself so it will never be done as imagined. Shame, really. I wanted them to succeed.