Author Topic: Rules update, guidelines for admins  (Read 11322 times)

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Offline Drunken_sailor

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Re: Rules update, guidelines for admins
« Reply #105 on: July 09, 2017, 05:26:13 pm »
0
daaaaaaaaaaaaaaaaaaamn rekt gg wp
Always do sober what you said you’d do drunk. That will teach you to keep your mouth shut
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Offline Westwood

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Re: Rules update, guidelines for admins
« Reply #106 on: July 09, 2017, 07:27:07 pm »
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A-Leppo style muh cannabis libertarians are shit

crypto-commie muh environment muh peace muh social issues "libertarians" are shit

Hoppean traditionalist libertarians are alright

Muh 1776 strict constitutionalist Ron Paul-variety libertarians are alright too

stinky, dumb neocon scum
idk man that libertarian convention kind of speaks for itself from what I saw

bunch of trannies and naked dudes

also you forget Penn Jillette "I need freedom from religion" libertarians

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« Last Edit: July 09, 2017, 07:32:46 pm by Westwood »
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Offline njames89

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Re: Rules update, guidelines for admins
« Reply #107 on: July 10, 2017, 02:36:29 pm »
+11
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Offline WITCHCRAFT

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Re: Rules update, guidelines for admins
« Reply #108 on: August 21, 2017, 02:13:54 pm »
+2
I've been gone a while and I'm catching up on everything. Sorry for bumping this semi-old thread but I'm curious how things are going in-game since early July when this thread was active. Horns mentioned something a while back in this thread about mutes sticking to the player even after they leave the server. I don't know how high up the list of priorities that is, but that sounds like the best solution to this whole situation.

I can't believe that it is STILL a thing, but hey it's the internet. Memes. The forbidden word becomes more desirable to say every time someone makes a big deal out of it. Molehills into mountains.

I'm not condoning the behavior but this entire thing is funny to me. The drama has lost us tons of long time players and surely pushed the game a little further along towards the light at the end of the tunnel. When I think about crpg in the future, when I look back on it when it's gone, this mess is one of the topics that will cross my mind. And I'll smile.

We had some quirky and crude clans before, but it wasn't until this year that I saw a bunch of players dressed as klansmen riding horses.

...that happened the week, if not DAY, that horses in white barding were added. Torches and all.
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irl something shorted on the shuttle and laika overheated and died within a few hours of liftoff and for a brief while one could look up to the stars and see a light shooting across the sky that was actually a warm dog corpse slingshoting about the earth at thousands of miles per hour which was arguably humanity's greatest achievement so far

Offline Westwood

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Re: Rules update, guidelines for admins
« Reply #109 on: August 21, 2017, 10:07:29 pm »
+1
Sorry for bumping this semi-old thread but I'm curious how things are going in-game since early July when this thread was active.
it's dead lol

I can't believe that it is STILL a thing, but hey it's the internet. Memes. The forbidden word becomes more desirable to say every time someone makes a big deal out of it. Molehills into mountains.
hey that's what I said
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Offline njames89

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Re: Rules update, guidelines for admins
« Reply #110 on: August 21, 2017, 11:40:12 pm »
0
Still gets up to 20-30 people when someone starts NA 1 up. That being said there is not much promise with Dupre MIA.