Author Topic: The Heirloom Pack  (Read 41475 times)

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Offline AwesomeHail

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Re: The Heirloom Pack and The Great Revival!
« Reply #285 on: December 13, 2015, 12:13:01 pm »
0
bump, fix HGS texture replace pls
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Offline Templar_Steevee

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Re: The Heirloom Pack and The Great Revival!
« Reply #286 on: February 12, 2016, 03:00:08 pm »
0
is it possible to get part for arrows and bows only?
Archer forever :D

Offline Kasigi_Yabu

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Re: The Heirloom Pack and The Great Revival!
« Reply #287 on: February 15, 2016, 12:21:21 am »
+2
is it possible to get part for arrows and bows only?

Yes there is

Open the Heirloom models file, keep going until you get to  a point where there is a "copy" file and a mod.xml

Open the mod.xml, I use notepad for this

Then delete all the lines that are not bows and arrows, e.g.      <replace_model item_id="itm_dagger_swup" model_id="long_dagger_h1"  model_id2="long_dagger_scabbard_h1"/>

Anyone else can use this to remove models heirloom models and stay with original
Any further questions you can PM me


To make the current heirloom pack useful I would need a list of all the items that have had their models replaced, e.g. Heavy Great Sword. Also if any item has been renamed, like masterwork bec de corbin is now Mighty bec de corbin

Then I could update the pack and share it :D
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Offline Templar_Steevee

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Re: The Heirloom Pack and The Great Revival!
« Reply #288 on: February 16, 2016, 08:50:38 pm »
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gonna try to do it :D
i just want long bow and arrows :D
Archer forever :D

Offline Jarold

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Re: The Heirloom Pack and The Great Revival!
« Reply #289 on: February 21, 2016, 05:06:38 am »
+1
Yes there is

Open the Heirloom models file, keep going until you get to  a point where there is a "copy" file and a mod.xml

Open the mod.xml, I use notepad for this

Then delete all the lines that are not bows and arrows, e.g.      <replace_model item_id="itm_dagger_swup" model_id="long_dagger_h1"  model_id2="long_dagger_scabbard_h1"/>

Anyone else can use this to remove models heirloom models and stay with original
Any further questions you can PM me


To make the current heirloom pack useful I would need a list of all the items that have had their models replaced, e.g. Heavy Great Sword. Also if any item has been renamed, like masterwork bec de corbin is now Mighty bec de corbin

Then I could update the pack and share it :D

It's not hard to figure out which ones have been done. Here is a list of weapons not modified as of August, 2015...
(click to show/hide)
Just know that every weapon except for these and any new ones added since then, are modified. Easy peasy lemon squeezy. It's quite an undertaking though, especially if you're like me who has no texturing, modelling, or coding experience at all and had to jury rig and improvise as I went lol (Don't even get me started on getting scabbard to work correctly in openBRF *shivers*). Sadly, my interest has died out in this mini mod for this amazing crpg mod. Maybe someday the fire might be relit..... maybe...  :cry:

However, if it is just a minor coding improvement (or something massive...) for something simple (or complex....), feel free to upload a corrected version and if it works I will post it on the OP. Good luck!
« Last Edit: February 21, 2016, 05:13:08 am by Jarold »

Offline AwesomeHail

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Re: The Heirloom Pack
« Reply #290 on: May 21, 2016, 10:32:03 am »
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would be great if models that changed would be edited (like some of the new bows that dont work, HGS, Nodachi, Katana, pickaxe
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Offline Kasigi_Yabu

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Re: The Heirloom Pack and The Great Revival!
« Reply #291 on: May 23, 2016, 07:15:00 pm »
+2
It's not hard to figure out which ones have been done. Here is a list of weapons not modified as of August, 2015...
(click to show/hide)
Just know that every weapon except for these and any new ones added since then, are modified. Easy peasy lemon squeezy. It's quite an undertaking though, especially if you're like me who has no texturing, modelling, or coding experience at all and had to jury rig and improvise as I went lol (Don't even get me started on getting scabbard to work correctly in openBRF *shivers*). Sadly, my interest has died out in this mini mod for this amazing crpg mod. Maybe someday the fire might be relit..... maybe...  :cry:

However, if it is just a minor coding improvement (or something massive...) for something simple (or complex....), feel free to upload a corrected version and if it works I will post it on the OP. Good luck!

Just talking to Awesome Hail, think I'll have a crack at editing the pack so it compatible with the current crpg climate. Won't be making new models, just changing the code so it works well.
Also thank you this is a great place to start to find ones that have changed
(click to show/hide)

Offline Molly

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Re: The Heirloom Pack and The Great Revival!
« Reply #292 on: May 23, 2016, 07:40:16 pm »
+1
Just talking to Awesome Hail, think I'll have a crack at editing the pack so it compatible with the current crpg climate. Won't be making new models, just changing the code so it works well.
Also thank you this is a great place to start to find ones that have changed
Pretty sure 90% of the remaining player base uses it. They would all highly appreciate an update...
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Offline AwesomeHail

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Re: The Heirloom Pack
« Reply #293 on: May 23, 2016, 07:50:28 pm »
0
yep :)
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Offline Nickleback

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Re: The Heirloom Pack
« Reply #294 on: May 29, 2016, 09:51:11 am »
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Really nice now the game feels like an rpg game.

Offline Sparvico

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