Author Topic: XCEPTION_ACCESS_VIOLATION  (Read 474 times)

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Offline GOLOVA

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XCEPTION_ACCESS_VIOLATION
« on: March 06, 2016, 03:38:29 pm »
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 :cry:
help me to solve the problem
my game constantly crash :(

g:\Games\Mount&Blade Warband\Logs\

[17:31:31] Starting map village_65c in mode multiplayer_bt
[17:31:31] Loading post effect shaders (HDR: 1, DoF: 0, FXAA: 1, PP: 1)...
[17:31:32] Loaded PostFx shaders...
[17:31:33] EXCEPTION_ACCESS_VIOLATION (0xC0000005, 0x00000000, 0x000000C8)
[17:31:33] Dumping call stack...
[17:31:33] - 0x00D5B4F0 crpg_beta.exe+0x5CB4F0 (rglMetaMesh::getCopy+0x50)
[17:31:33] - 0x00CFEBFA crpg_beta.exe+0x56EBFA (mbUpdateCharacterEntityBody+0x1A9A)
[17:31:33] - 0x00C49D84 crpg_beta.exe+0x4B9D84 (mbMission::createAgentEntity+0x494)
[17:31:33] - 0x00C48FDF crpg_beta.exe+0x4B8FDF (mbMission::createAgent+0x65F)
[17:31:33] - 0x00C4B266 crpg_beta.exe+0x4BB266 (mbMission::spawnAgentFromNetwork+0x436)
[17:31:33] - 0x00C827E2 crpg_beta.exe+0x4F27E2 (mbnetNetworkClient::receiveEvent+0x902)
[17:31:33] - 0x00C81D9C crpg_beta.exe+0x4F1D9C (mbnetNetworkClient::receivePacket+0x37C)
[17:31:33] - 0x00C819B4 crpg_beta.exe+0x4F19B4 (mbnetNetworkClient::listen+0x274)
[17:31:33] - 0x00BDF54E crpg_beta.exe+0x44F54E (mbCoreGame::frameMove+0x8E)
[17:31:33] - 0x00BE73CE crpg_beta.exe+0x4573CE (CD3DApplication::Render3DEnvironment+0x4AE)
[17:31:33] - 0x00BE7E6C crpg_beta.exe+0x457E6C (CD3DApplication::Run+0xEC)
[17:31:33] - 0x00D2B51F crpg_beta.exe+0x59B51F (WinMain+0x19AF)
[17:31:33] - 0x00EB38B8 crpg_beta.exe+0x7238B8 (__tmainCRTStartup+0xFD)
[17:31:33] - 0x771733CA kernel32.dll+0x133CA (BaseThreadInitThunk+0x12)
[17:31:33] - 0x77989ED2 ntdll.dll+0x39ED2 (RtlInitializeExceptionChain+0x63)
[17:31:33] - 0x77989EA5 ntdll.dll+0x39EA5 (RtlInitializeExceptionChain+0x36)
[17:31:33] - 0x77989EA5 ntdll.dll+0x39EA5 (RtlInitializeExceptionChain+0x36)
[17:31:33] Dumping memory status...
[17:31:33] Commit size: 1075 MB
[17:31:33] Working set size: 1012 MB
[17:31:33] Available size: 12663 MB
[17:31:33] Heap #0 (process): 547 MB
[17:31:33] Heap #1: 0 MB
[17:31:33] Heap #2: 5 MB
[17:31:33] Heap #3: 0 MB
[17:31:33] Heap #4: 6 MB
[17:31:33] Heap #5: 0 MB
[17:31:33] Heap #6: 354 MB
[17:31:33] Heap #7: 0 MB
[17:31:33] Heap #8: 0 MB
[17:31:33] Heap #9: 22 MB
[17:31:33] Heap #10: 0 MB
[17:31:33] Heap #11: 0 MB
[17:31:33] Heap #12: 0 MB
[17:31:33] Heap #13: 0 MB
[17:31:33] Heap #14: 0 MB
[17:31:33] Heap #15: 0 MB
[17:31:33] Heap #16: 0 MB
[17:31:33] Closing log file...

Offline GOLOVA

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Re: XCEPTION_ACCESS_VIOLATION
« Reply #1 on: March 06, 2016, 04:00:33 pm »
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Offline Switchtense

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Re: XCEPTION_ACCESS_VIOLATION
« Reply #2 on: March 06, 2016, 08:12:17 pm »
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"Accessviolationexception:
The exception that is thrown when there is an attempt to read or write protected memory."

Seems like the ntdll.dll is having issues of some sort.

Since there are no mirrors left to repair the game, download this
http://www.mediafire.com/download/z35hzkgmkvydf7x/cRPG.7z

It is the whole cRPG folder, delete your current one inside the Modules folder of your Warband directory, and chuck this folder in there.

Should do the job.
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