It's been a while since we've adjusted battle rotation. Give me some feedback and ideas, lets switch this up a bit.
Current rotation(# means not loaded into rotation):
add_map quick_battle_scene_11
add_map heathland
add_map quick_battle_scene_2
add_map commercial_city
add_map dune
add_map taj_apskaft
add_map northern_archipelago
add_map down_by_the_river
add_map lochhaven_ats
add_map small_village_ats
add_map battle_of_the_mounds
add_map faubourg
add_map riot_in_swadian_city
add_map nether
add_map field_1
add_map glacier_valley
add_map maaseutu_1
add_map native_battle_on_ice
add_map native_field_by_the_river
add_map nord_village
add_map pitfalls
add_map village_87c
add_map village_107c
#add_map village_29c
add_map village_32c
add_map river_village
add_map snowy_hamlet
add_map winter_invasion
add_map native_port_assault
add_map tropical
add_map native_ruins
add_map RuIn
#add_map village_13c
add_map village_80c
add_map indigo_dryport
add_map rajas
add_map watergate_ats
add_map screaming_trees
add_map snowy_town
add_map upheaval
add_map lakeside_abbey
add_map the_canals_of_our_city
add_map villageoasis
add_map agania
add_map bounty
add_map face_off
add_map rhodias
add_map crossing
add_map big_sable_lighthouse
add_map fishing_village
add_map overgrown
add_map outpost_village
add_map forest_ruins_ats
add_map maaseutu_2
add_map village_65c
add_map native_nord_town
add_map horseshoe
add_map scorched_earth
add_map village_62c
add_map village_76c
#add_map village_99c
add_map village_56c
add_map village_6c
add_map village_34c
#add_map village_9c
add_map wolves_cave
add_map sheltered_town
add_map booty_island
add_map stone_walls
#add_map city_under_siege#
#add_map ice_age
add_map covered_crossing_1
add_map ruin_thranduil
add_map templar_church
add_map odins_tear
add_map domremy
add_map citadel_ruins
add_map native_village
add_map multi_scene_enl_reveranvillage
add_map coming_home
#add_map gladiator
add_map tuetensuppes_arena
#add_map chadz_in_the_dessert
add_map ambushed
add_map smugglers_business
add_map Heisenberg