Author Topic: Cleave weapon  (Read 860 times)

0 Members and 1 Guest are viewing this topic.

Offline Gravoth_iii

  • King
  • **********
  • Renown: 1454
  • Infamy: 341
  • cRPG Player Sir White Bishop
  • \ [†] / ☼
    • View Profile
  • Faction: ▬▬ι═══════ﺤ
  • Game nicks: Byzantium_Gravoth, Prince_of_the_Land_of_Stench, Gravy, Igor_Boltsack
Cleave weapon
« on: May 26, 2011, 08:07:22 pm »
0
Just a simple suggestion, some weapons should have some sort of cleave ability wich makes the weapon cleave through several enemies not just 1? Maybe it would turn out to be OP, but if the damage would decrease per enemy it wouldnt be that op and only unbalanced slow weapons should have it...
Got the idea from slicing some horses in DTV ^^
Paprika: ...the Internet and dreams are similar. They're areas where the repressed conscious mind escapes.
http://www.youtube.com/watch?v=4VXQSs1Qfcc
http://www.youtube.com/watch?v=8LW6y-kgKtA
visitors can't see pics , please register or login

Offline Seawied

  • Knight
  • ***
  • Renown: 45
  • Infamy: 21
  • cRPG Player
  • Climbing in yo window, snatching yo people up!
    • View Profile
Re: Cleave weapon
« Reply #1 on: May 26, 2011, 08:15:57 pm »
0
wouldn't be realistic or balanced in my opinion. It also wouldn't fit the overall feel of the game. Warband is warband, not god of war.
So with PT >10 stones become simple too effective
:lol:

Offline Digglez

  • Duke
  • *******
  • Renown: 573
  • Infamy: 596
  • cRPG Player
  • YOU INCOMPETENT TOH'PAH!
    • View Profile
  • Faction: Northmen
  • Game nicks: GotLander, Hamarr, Digglesan, Black_D34th
Re: Cleave weapon
« Reply #2 on: May 27, 2011, 05:07:04 am »
0
wouldn't be realistic or balanced in my opinion. It also wouldn't fit the overall feel of the game. Warband is warband, not god of war.

ever watch Deadlist Warrior on SpikeTV?  There are several weapons with enough mass that once you get them going they CAN go thru multiple people.

Offline Tzar

  • Marshall
  • ********
  • Renown: 996
  • Infamy: 564
  • cRPG Player
    • View Profile
  • Faction: Byzantium
  • Game nicks: Byzantium_TzarOfRushYa
  • IRC nick: TZAR
Re: Cleave weapon
« Reply #3 on: May 27, 2011, 05:35:39 am »
0
No.

we all ready have enough careless swinging no need to make it worse.... :P
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Diomedes

  • Count
  • *****
  • Renown: 200
  • Infamy: 51
  • cRPG Player
  • Cat
    • View Profile
  • Game nicks: Sootnik_Diomedes
Re: Cleave weapon
« Reply #4 on: May 27, 2011, 05:47:27 am »
0
From a realism perspective it may not me an issue of cleaving through so much as slashing across.  What I'm imagining is a bardiche orglaive which could slash across the torsos of a few enemies.  I like the idea of a damage reduction though, especially since the primary use of the weapon would be the hitting of a horse and rider in one swing.  Loads of times I've tagged an ankle or shield when I was in fact aiming for a horse's bum or head. 


Cool idea, I hope some balanced form of it is implemented  :D

Offline Armbrust_Schtze

  • Knight
  • ***
  • Renown: 72
  • Infamy: 110
  • cRPG Player
  • (being watched)
    • View Profile
  • Game nicks: Philip :)
Re: Cleave weapon
« Reply #5 on: May 27, 2011, 10:12:45 am »
0
bad suggestion u didnt really make up your mind about game balance..
This masterwork bolt will send you straight to hell Tincan!

Offline Calimaw

  • Beggar
  • Renown: 0
  • Infamy: 0
  • cRPG Player
    • View Profile
Re: Cleave weapon
« Reply #6 on: May 27, 2011, 10:15:10 am »
0
ever watch Deadlist Warrior on SpikeTV?  There are several weapons with enough mass that once you get them going they CAN go thru multiple people.

Ever watch that same guy swing that sword as fast as they do in CRPG?

Offline Digglez

  • Duke
  • *******
  • Renown: 573
  • Infamy: 596
  • cRPG Player
  • YOU INCOMPETENT TOH'PAH!
    • View Profile
  • Faction: Northmen
  • Game nicks: GotLander, Hamarr, Digglesan, Black_D34th
Re: Cleave weapon
« Reply #7 on: May 27, 2011, 07:10:24 pm »
0
Ever watch that same guy swing that sword as fast as they do in CRPG?

I've suggested multiple times that 2h weapons get speeds reduced significantly but add in appropriate cleaving abilities.

I'd also love chances of being disarmed or weapon knocked out of your hands for blocking etc

Offline Tears of Destiny

  • Naive
  • King
  • **********
  • Renown: 1847
  • Infamy: 870
  • cRPG Player A Gentleman and a Scholar
  • Quiet drifting through shallow waters. 死のび
    • View Profile
    • NADS
  • Faction: Black Company
  • IRC nick: Tears
Re: Cleave weapon
« Reply #8 on: May 27, 2011, 07:13:31 pm »
0
I am going to vote no on this idea, simply because we will see rampant accidental tking if this is implemented.
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
Death is a fun way to pass the time though, several little bullets moving in staccato.
The terror of my reign will live on in infamy, singing when they die like a dead man's symphony.

Offline Gravoth_iii

  • King
  • **********
  • Renown: 1454
  • Infamy: 341
  • cRPG Player Sir White Bishop
  • \ [†] / ☼
    • View Profile
  • Faction: ▬▬ι═══════ﺤ
  • Game nicks: Byzantium_Gravoth, Prince_of_the_Land_of_Stench, Gravy, Igor_Boltsack
Re: Cleave weapon
« Reply #9 on: May 27, 2011, 09:51:12 pm »
0
I was thinking that maybe great long bardiche could have cleave and german poleaxe (but add unbalance and reduce speed), not 2h... If the damage would be reduced by like 50% per cleave it wouldnt be that OP, it can simply be blocked since its so slow. I dubt it would increase teamkilling, like with all other weapons you just got to watch where you are swinging.
Paprika: ...the Internet and dreams are similar. They're areas where the repressed conscious mind escapes.
http://www.youtube.com/watch?v=4VXQSs1Qfcc
http://www.youtube.com/watch?v=8LW6y-kgKtA
visitors can't see pics , please register or login