Author Topic: cRPG = Native  (Read 1782 times)

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Offline WarLord

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Re: cRPG = Native
« Reply #15 on: October 20, 2014, 12:07:39 pm »
+1
Well, I tried chivalry on that free-weekend some months ago, and I didn't notice a big difference to War of the Roses tbh  :D

Offline Protemus

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Re: cRPG = Native
« Reply #16 on: October 20, 2014, 12:09:52 pm »
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Have fun in snail simulator :P

Well maybe I like snail simulators, I sure don't like face-paced stuff, be it combat or games overall, another reason why I like RPG's over I don't know Need for Speed or something fast.
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Offline Molly

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Re: cRPG = Native
« Reply #17 on: October 20, 2014, 12:11:13 pm »
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You could go Xbow tho. Then you can choose when to "go slow" aka reload and shoot or when it's time to go in and backstab people in melee.
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Offline Teeth

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Re: cRPG = Native
« Reply #18 on: October 20, 2014, 12:14:21 pm »
+3
cRPG combat has experienced a marked speed increase and honestly I don't think it should be sped up any more, it's probably faster than Native already when looking at focused melee builds, especially considering the much higher movement speed.

Offline Macropus

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Re: cRPG = Native
« Reply #19 on: October 20, 2014, 12:15:05 pm »
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I actually admired Niluk when he was a foot archer with a nice melee skills. He wasn't that much of an asshole back then, it seemed.
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Re: cRPG = Native
« Reply #20 on: October 20, 2014, 12:20:35 pm »
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Welp, I guess I'll just go to Chivalry, Chivalry for example has slow combat, one I which prefer, cRPG was similar back before patch even tho I wasn't interested in melee because I like HA
Ranged is also definately the thing that makes c-rpg so extremely unique (sarcasm).
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Offline Protemus

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Re: cRPG = Native
« Reply #21 on: October 20, 2014, 12:29:39 pm »
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I actually admired Niluk when he was a foot archer with a nice melee skills. He wasn't that much of an asshole back then, it seemed.
#derail

I was foot archer ? You have better memory then me, hmmm.
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Offline Bjord

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Re: cRPG = Native
« Reply #22 on: October 20, 2014, 12:55:25 pm »
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cRPG combat has experienced a marked speed increase and honestly I don't think it should be sped up any more, it's probably faster than Native already when looking at focused melee builds, especially considering the much higher movement speed.

I can confirm, +3 Longsword, 170 wpf, dunno exact weight because not at home but heavy kuyak, horned version of winged helmet, plate boots and swinging like a naked samurai.
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