When Iam far away from weapon range and enemy thrust me i get full dmg while weapon barely touch me with almost no force.
Yeah, it seems like it should be the opposite, I agree,
but what is worse, to me, is the entire thrusting damage system in the game...
Any amount of thrusting should cause massive damage to something if the thrust is "on target".
Especially if the target is moving more towards, than away from, the direction of the thrust origin.
Even holding a thrust ready to release should cause damage to someone who runs into the point of the weapon, and yet it does not?!?
Why is this even considered to be acceptable?!?