Author Topic: Dota CRPG  (Read 757 times)

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Offline Sultan Eren

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Dota CRPG
« on: May 04, 2014, 08:02:07 pm »
+9
If there were not Melee, the team could make a dota mode which can be implemented to crpg.

Bots spawn and attack the opposite bases(destructable objects) in a symmetrical map, as you kill them you gain money and like the old xp system in crpg you gain xp when you are close to action. Each time you choose your class manually and you start from level 1, you pre-choose 5 armor, 5 weapon etc. in site and as you level up you can equip them. After one of the bases destroyed the game restarts and gained xp will be added. That would be amazing...
« Last Edit: May 04, 2014, 11:13:27 pm by Sultan Eren »
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Offline Joseph Porta

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Re: Dota CRPG
« Reply #1 on: May 04, 2014, 10:31:21 pm »
+1
How many players would this mode allow? This is the problem I think, but the idea is pretty cool indeed.
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Offline Sultan Eren

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Re: Dota CRPG
« Reply #2 on: May 04, 2014, 10:58:43 pm »
0
Since there's no superpowers, limitless i think like a battle server. The ones who have been playing since map change will be high levels but that's not a problem because it is gonna be restarted sooner or later.

Addition: Towers will be the structures which have a balista on them and they are capturable by each teams' ranged.
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Offline Apsod

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Re: Dota CRPG
« Reply #3 on: May 04, 2014, 11:37:48 pm »
+1
There was a mod called Champions of Calradia, which was basically a moba in Warband. It died shortly after release though.

Offline Sultan Eren

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Re: Dota CRPG
« Reply #4 on: May 04, 2014, 11:48:44 pm »
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I didn't know that. But hey, this could be a mode for Melee.
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Offline engurrand

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Re: Dota CRPG
« Reply #5 on: May 05, 2014, 01:11:24 am »
+3
« Last Edit: May 05, 2014, 01:27:13 am by engurrand »
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Offline Joseph Porta

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Re: Dota CRPG
« Reply #6 on: May 05, 2014, 02:20:16 am »
0
I ALREAYD MADE THIS IDEA GO DIE

http://forum.melee.org/suggestions-corner/new-game-mode-29863/msg437938/#msg437938

You shit posted so much everyone thinks you went mental again when they see a post :mrgreen:
I loot corpses of their golden teeth.
But he'll be around somewhere between Heaven and The Devil, because neither of them will take him in, and he'll be farting loudly and singing a filthy song.

i'll be there at around
chadztime™

Offline engurrand

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Re: Dota CRPG
« Reply #7 on: May 07, 2014, 07:35:33 am »
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This would be a lot of Ai scripting and a little bit of coding. Would be relatively tough to do I could imagine. I have not done any mapping for c-RPG yet but I have with other games.

All in all this would be cool I think CRPG is lacking game modes something fierce though.

Siege is probably the most fun specially for inexperienced players as you don't stay dead all the time.

Battle is a bit slow  and has a lot of down time. I do battles when I have things to read on line or laundry to fold between fights.

Defend the V is just meh. Cool idea in concept but something isn't right its no fun to fight the pesansts because they hit hard and hump you. not to mention you lose so much money and the rewards are relativly low. Also the mobs only scale with player number not player skill/exp/level. I think this mode could be tweaked a bit.

Dota mode would be cool however. I don't think CRPG player mechanics would do much for the Dota Setup. But I'm open to any new game modes.

AI would be set to send troops to the mid Towers. until the players capture them. Then the ai would be directed to the next set of towers. until a lane is pushed different upgrades could be made for the troops as well.

While thinking about game types I just thought of one and am going to post it .
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Offline Chosen1

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Re: Dota CRPG
« Reply #8 on: May 20, 2014, 05:54:30 pm »
-2
bumping because this idea is awesome.
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