If rebellion takes place let there be AI armies marching towards the village. Size of the army shall be determined by fief's population,equipments shall be determined by it's prosperity. If you fail to win the battle,you lose the fief. If you win the battle,since you kill all rebels,crime rate will go down to 0.
There should be some rewards for people fighting on rebel side to fill it's roster though.
Thinking...
For example,ownership of the fief and share on loot (Gold only.) if the battle is won.
Let's say after the battle , if rebels win. One guy from the rebellious roster gets the ownership by random chance. Everyone who fought should be rewarded equally. Since defenders will not stock any gold in the fief, gold amount can be calculated by defender side's equipment value.
So, one guy gets the total loot and village randomly.
Everyone gets "item value of defenders / amount of people on rebel roster"
Sounds more fun and exciting to me , what do you guys think ?