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New_map Defend the village
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Topic: New_map Defend the village (Read 1360 times)
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guguiradu
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New_map Defend the village
«
on:
May 18, 2011, 01:28:47 am »
0
well, first of all, hi , now the map part
im new here and in making maps to this mod . i maked one map in the scene editor, and I do not know if it was to use that. but i already finish, aand other thing, this is the place to notify new maps?
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guguiradu
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Re: New_map Defend the village
«
Reply #1 on:
May 19, 2011, 07:25:46 pm »
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.... well,Glad that someone answered to me.........
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Ozin
Duke
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Mappers Guild
Faction: Nordmen
IRC nick: Ozin
Re: New_map Defend the village
«
Reply #2 on:
May 19, 2011, 08:23:59 pm »
0
Hi, have you added AI mesh (
http://forums.taleworlds.com/index.php/topic,61126.0.html
), barriers and entry points? If yes, then you should upload it to somewhere so we can have a look at it. mbrepository.com is a nice site to use for that.
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guguiradu
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Re: New_map Defend the village
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Reply #3 on:
May 20, 2011, 12:58:19 am »
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tanks, and i have maked that, my main problem was to kno if was to use the scene editor
but how i rename it?
«
Last Edit: May 20, 2011, 01:15:33 am by guguiradu
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Ozin
Duke
Renown: 584
Infamy: 12
Mappers Guild
Faction: Nordmen
IRC nick: Ozin
Re: New_map Defend the village
«
Reply #4 on:
May 20, 2011, 03:11:02 am »
0
read this
http://forums.taleworlds.com/index.php/topic,112508.0.html
all you need to do is upload a zip with your .sco file with the name that matches what you added to module_scenes.py plus a txt file with the terrain code line.
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New_map Defend the village