Author Topic: troop reset  (Read 999 times)

0 Members and 1 Guest are viewing this topic.

Offline Krosis

  • Count
  • *****
  • Renown: 166
  • Infamy: 42
  • cRPG Player
    • View Profile
troop reset
« on: February 17, 2014, 10:25:38 pm »
0
So I was at around 120 or so yesterday and today in the morning it reset back to 100 troops.



Offline Keshian

  • King
  • **********
  • Renown: 1176
  • Infamy: 992
  • cRPG Player
  • Diggity diggity
    • View Profile
  • Faction: FCC (Bridgeburner, Unicorn, Cavalieres, Narwhal)
  • Game nicks: Red-haired bitch from hell
  • IRC nick: Bitch, pleasssse.
Re: troop reset
« Reply #1 on: February 17, 2014, 10:35:46 pm »
+1
Its the crime rate in fiefs, it kills off your troops if you sit inside them.
http://keshoxford.com/  - Where middle-eastern meets red-hot and spicy!

"[Strat 5]... war game my ass, tis more like a popularity contest"  Plumbo

Offline Sandersson Jankins

  • King
  • **********
  • Renown: 1450
  • Infamy: 223
  • cRPG Player Sir White Bishop
    • View Profile
  • Faction: CSA Apologists
  • Game nicks: fnord
  • IRC nick: "There's always a bigger nerd"- Qui-Gong Jim, Star Trek IV: Electric Boogalo
Re: troop reset
« Reply #2 on: February 17, 2014, 10:37:06 pm »
+5
Well fuck, RIP 25 troops, never forget their needless death or enslavement at the hands of filthy fucking criminal scum in New Dusturil
visitors can't see pics , please register or login

the administrator of this forum is the Internet Keyboard man? Can only play "authority" in the virtual world?Can you tell me why?

Offline Krosis

  • Count
  • *****
  • Renown: 166
  • Infamy: 42
  • cRPG Player
    • View Profile
Re: troop reset
« Reply #3 on: February 17, 2014, 11:05:00 pm »
+2
Its the crime rate in fiefs, it kills off your troops if you sit inside them.

I thought the fief had to belong to you...

oh well looks like im sitting outside the fief now, that explains why its been slow to get my troop count up too.

Offline CrazyCracka420

  • Minute Valuable Contributor
  • Strategus Councillor
  • **
  • Renown: 1950
  • Infamy: 794
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • Welp
    • View Profile
  • Faction: Vaegirs
  • Game nicks: Huseby
  • IRC nick: Steam name: crazycracka420
Re: troop reset
« Reply #4 on: February 17, 2014, 11:41:18 pm »
0
Oh wow...I'd like to see values on how crime affects your troop counts...

So the 15% crime will kill your troops that quickly?

Thanks for being the guinea pig Krosis and wasting 25 strat ticks (I only had like 40 or something, and I likely won't ever have very many  :mad:)
visitors can't see pics , please register or login
 - Stolen from Macropussy

Offline Gimest

  • Baron
  • ****
  • Renown: 101
  • Infamy: 40
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Pantheon
  • Game nicks: Gimest_DeGyrst
  • IRC nick: Gimest
Re: troop reset
« Reply #5 on: February 18, 2014, 10:35:44 am »
+1
This is bullshit, now trader should be sitting on this strat 24/7 so he would not lose troops? Sounds like nice fucking plan!

I mean ppl have to sit on their comps, or some ppl who have these fucking smart phones, and be sure they dont leave their party inside fief. No thx...
« Last Edit: February 18, 2014, 03:26:17 pm by Gimest »

Offline Gmnotutoo

  • King
  • **********
  • Renown: 1387
  • Infamy: 229
  • cRPG Player A Gentleman and a Scholar
  • Space Pope of BIRD CLAN
    • View Profile
  • Faction: Unicorns
  • Game nicks: Gmnotutoo
Re: troop reset
« Reply #6 on: February 18, 2014, 04:32:09 pm »
+1
I lost 30+ tickets doing the same thing. :/
« Last Edit: February 18, 2014, 04:36:12 pm by Gmnotutoo »
visitors can't see pics , please register or login

THIS IS A MANLY CLAN. FOR MANLY MEN. DOING MANLY THINGS.

Offline CrazyCracka420

  • Minute Valuable Contributor
  • Strategus Councillor
  • **
  • Renown: 1950
  • Infamy: 794
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • Welp
    • View Profile
  • Faction: Vaegirs
  • Game nicks: Huseby
  • IRC nick: Steam name: crazycracka420
Re: troop reset
« Reply #7 on: February 18, 2014, 06:57:00 pm »
0
Apparently it was explained in orig. strat thread (in one of the dozens of pages):

crime % chance of one troop dieing every two minutes (I'm too lazy to look it up, taking someone's word for it)
visitors can't see pics , please register or login
 - Stolen from Macropussy

Offline Keshian

  • King
  • **********
  • Renown: 1176
  • Infamy: 992
  • cRPG Player
  • Diggity diggity
    • View Profile
  • Faction: FCC (Bridgeburner, Unicorn, Cavalieres, Narwhal)
  • Game nicks: Red-haired bitch from hell
  • IRC nick: Bitch, pleasssse.
Re: troop reset
« Reply #8 on: February 18, 2014, 06:57:55 pm »
+1
Crime rate should be fixed now so its fie to be ina  fief for a little bit until S&D accumulates a bit more.  Now crime rate kicks in at 1000+prosperity.
http://keshoxford.com/  - Where middle-eastern meets red-hot and spicy!

"[Strat 5]... war game my ass, tis more like a popularity contest"  Plumbo