I will try to explain my drunken idea in frenglish :
1 corridors with doors to break and bots to kill : one room one bot... harder and harder everytime you go in new room.
first idea : further you go more gold you earn "kill to earn"
second idea : many corridors (one for each player) : the first in last room earn the money bet by other palyers... "run to earn"
Is it good idea of PEPE ?