Author Topic: new 2h animations  (Read 699 times)

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Offline XyNox

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new 2h animations
« on: October 07, 2013, 09:41:13 pm »
+6
I think 2h stabs should be tweaked, people stab way too much.

When ever somebody stabs with a 2h and it doesnt hit an enemy, there should be a new animation. When this happens, the 2 handed weapon should slowly float out of the owners grip, as if guided by ghostly hands. The weapon would slowly hover behind the playermodel and align its point a few centimeters away from the users rectum, then remain stationary there for some time in midair. Then, suddenly, like being shot out of a ballista, the weapon should thrust into the 2h asshole at maximum ram speed, thus taking 95% of the current 2h's HP.

As all of this happens the 2h should also moan in pleasure. The whole animation would play for a about 1 minute and render the 2h completely immobile. If the 2h happens to die while this animation plays, it will start all over again the instant he respawns. Additionally, for the duration of this animation, any damage taken which is located in the area of his butthole, by either friend or foe, would also exponentially increase the volume of his moans.

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Offline En_Dotter

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Re: new 2h animations
« Reply #1 on: October 07, 2013, 09:58:00 pm »
0
I think this would be OP. While 2H is stationary he would insta stab anyone approaching that postion... Why you buff dem 2h Heroes??? WTF?
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Offline Paul

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Re: new 2h animations
« Reply #2 on: October 07, 2013, 10:06:51 pm »
+1
I don't share you homoerotic fantasies, so no.

Offline XyNox

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Re: new 2h animations
« Reply #3 on: October 07, 2013, 10:08:10 pm »
0
I don't share you homoerotic fantasies, so no.

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Offline Elindor

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Re: new 2h animations
« Reply #4 on: October 07, 2013, 10:13:09 pm »
+1
For fairness, if we did this for 2h we'd need to do it for 1h now too...

They are quite the stabbers now too...can't blame them though...
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