Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Free Respec for
ModDB Review!
Home
Chat
Help
Search
Login
Register
cRPG
»
cRPG
»
General Discussion
»
Hitboxes
Print
Pages:
1
[
2
]
Author
Topic: Hitboxes (Read 1282 times)
0 Members and 1 Guest are viewing this topic.
Arthur_
Permanently Banned
Renown: 557
Infamy: 148
Faction: Basileia ton Romaion
Game nicks: Byzantium_Arthur
Re: Hitboxes
«
Reply #15 on:
June 28, 2013, 03:39:55 pm »
-2
devs should work on hitboxes, they are just retarded at the moment, even more than nudge
Logged
visitors can't see pics , please
register
or
login
Jackie who?
XyNox
Marshall
Renown: 801
Infamy: 219
Faction: Quincy Clan
Game nicks: Quincy_XyNox
Re: Hitboxes
«
Reply #16 on:
June 28, 2013, 08:15:39 pm »
0
Afaik DaveUKR did a fine job on optimized hitboxes. In the past they were a bit chunky but now they feel pretty much spot on ( appart from those missiles that go completely through the target of course ). Missiles that miss you and then teleport back into your body are caused by lag.
Logged
visitors can't see pics , please
register
or
login
Print
Pages:
1
[
2
]
cRPG
»
cRPG
»
General Discussion
»
Hitboxes