Author Topic: Weapons with secondary damage mode  (Read 613 times)

0 Members and 1 Guest are viewing this topic.

Offline LA_DiamonD

  • Knight
  • ***
  • Renown: 31
  • Infamy: 8
  • cRPG Player
    • View Profile
  • Game nicks: Wormhole
Weapons with secondary damage mode
« on: June 04, 2013, 05:58:45 pm »
+12
Hello everybody, actually thought to speak to admins mostely. Is it somehow possible to add to the site more info about weapons with secondary damage mode? You know what i mean. At this moment, all players should buy a weapon with secondary mode, enter the game - and only after that he will see how much damage weapon doing in secondary mode. I'm even quiet about how much damage weapon doing in secondary mode after each heairloom...

For example, untill this day, i thought, that German Poleaxe making cut damage such count as pirce in secondary mode. Today was surprized, when i saw in the game cut = 42, pierce = 28.

In my opinion it's a big miss.

Excuse me please, for my broken english.

With best wishes, Wormhole.
« Last Edit: June 04, 2013, 06:06:13 pm by LA_DiamonD »

Offline Utrakil

  • Marshall
  • ********
  • Renown: 885
  • Infamy: 182
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
  • Game nicks: Randwig; Gerwin; Marketenderin; Fletcher
Re: Weapons with secondary damage mode
« Reply #1 on: June 05, 2013, 05:48:42 am »
+2
And while we are on it add the information if it is a 2D or 4D polearm.

And yes I know everybody knows this, but come on think about new players. It is very annoying buying a new fancy weapon and than find out you can not sideswing.
visitors can't see pics , please register or login

Offline Falka

  • King
  • **********
  • Renown: 1257
  • Infamy: 423
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
visitors can't see pics , please register or login

Offline Utrakil

  • Marshall
  • ********
  • Renown: 885
  • Infamy: 182
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
  • Game nicks: Randwig; Gerwin; Marketenderin; Fletcher
Re: Weapons with secondary damage mode
« Reply #3 on: June 05, 2013, 09:14:40 am »
+1
Thanks falka but this are only changes and doesn't really answer the original question.
visitors can't see pics , please register or login

Offline Shaksie

  • Count
  • *****
  • Renown: 195
  • Infamy: 115
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Game nicks: Double Thickshake
Re: Weapons with secondary damage mode
« Reply #4 on: June 05, 2013, 09:24:07 am »
0
Very much agreed, also; on a side note - I think secondary modes need a little bit of a buff. I used a calculator and tried it in-game, and the Poleaxe seemed to be significantly weaker in secondary mode and it lost a noticeable amount of damage. I don't think knockdown is a reasonable compromise, weapons with secondary modes should have second rate stats.
VERY nice boy :)

Offline Fuma Kotaro

  • Marshall
  • ********
  • Renown: 839
  • Infamy: 220
  • cRPG Player
  • I'm Fubadubbaduma
    • View Profile
  • Faction: Lone Duck
  • Game nicks: Fuma + sth
  • IRC nick: sF_Leonidas
Re: Weapons with secondary damage mode
« Reply #5 on: June 05, 2013, 09:56:40 am »
0
i think the secondary modes are fine
from time to time im running around with my polearm alt which is using a heavy bastard sword in pole mode and I m doing surprisingly good while having it in its secondary mode and it is still a secondary mode not the first mode which should be better since it is the first mode 
visitors can't see pics , please register or login