Author Topic: Throwing weps  (Read 1424 times)

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Offline Kafein

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Re: Throwing weps
« Reply #15 on: April 18, 2013, 03:53:28 pm »
+2
Whoever said that increasing the WPF of the weapon you equip lessens the chance of it repairing was most certainly speaking out of his(or hers) asshole. I used  a polearm and 1h for a gen with WPF for both around 100. And I think I rarely payed for any of em. Now I have just one blade with 150wpf and it breaks nearly every round.

This is a very well documented feature for cRPG standards. It appeared in one of the mid 2012 patch notes iirc.

Offline Jarlek

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Re: Throwing weps
« Reply #16 on: April 18, 2013, 04:15:22 pm »
+1
wrong, these days only 1 version of the same item can break. Which is why throwing costs these days are fine imo.
Huh, shows how stupid I was using a 1h, throwing axes, jarids and war darts at the same time when I was thrower :(
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Offline Algarn

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Re: Throwing weps
« Reply #17 on: April 18, 2013, 05:02:12 pm »
0
WTF is up w/ the repair rate on throwing weps.  165 WPF in throwing and my throwing weps get repaired 90% of the rounds.  This has GOT TO BE a bug of sorts.  I talked to chucky tosser who has over 170 WPF and his gets repaired almost every round too.  That should NOT be the case.....

Same with my bow !! +1 to this thread ...

Offline MrShine

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Re: Throwing weps
« Reply #18 on: April 18, 2013, 05:18:05 pm »
0
all ranged classes deal with this issue, it's just that xbows & archers usually have 2-3 stacks while throwers often have 3 or 4, and throwers weapons cost even more.

I think we can all agree that the upkeep system as a balance mechanism is horribly broken.
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Offline Rainbow

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Re: Throwing weps
« Reply #19 on: April 18, 2013, 08:21:09 pm »
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Being a thrower is going to make me poor.  I get way more kills as a 2hander in mid - heavy armor and make money.  On my thrower it's a lot tougher for me to get kills, i wear super light armor, and i'm going broke!  What in the world.  I hope that repair rates on throwing gets addressed in the future. 

Hell I even made money on might light cav w/ mid armor and a 2hander.  The potentional upkeep on that lay out dwarfs this upkeep!
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Offline bruce

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Re: Throwing weps
« Reply #20 on: April 18, 2013, 10:23:19 pm »
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Whoever said that increasing the WPF of the weapon you equip lessens the chance of it repairing was most certainly speaking out of his(or hers) asshole.

I remember Paul said it.
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Offline IG_Saint

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Re: Throwing weps
« Reply #21 on: April 18, 2013, 11:13:44 pm »
0
Just curious, but the throwers who complain about repairs: how much wpf do you guys have? I always go for 130 throwing as soon as possible and then up that to 140 at lvl 31. Maybe the minimum to avoid the "too low wpf message" (7*13=91+whatever you need for your armour) is just not enough wpf to make money?

Offline Rainbow

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Re: Throwing weps
« Reply #22 on: April 19, 2013, 12:14:14 am »
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Chucky tosser has over 170 WPF and he has to repair his throwing weps almost every round he says.  There is DEF an element missing in the mysterious repair bill equation for throwing.
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