This bug is the prime example of the devs being assholes. It all stems from devs giving up on trying to create something very difficult meta-game wise. And don't get me wrong, I am excited about the new game and I have a great amount of respect for what they have done with crpg and strat, but....
I have a problem with what they are doing here. I understand that chadz didn't like the strat meta-game, didn't like mega alliances, and no doubt the cheating, but purposly giving up on strat like this is bull shit. Some of us have spent hours and hours planning, fighting, preparing for strat all so at some point a key feature bugs out and we don't even hear so much as a peep from the devs.
And it's cool, I never did strat for the pixel glory, but as something fun for my clan to play together with this community, and it sucks we didnt switch games way back when, but we had fun and still will play strat; but moving forward, talking about M:BG it bothers me. If you cant care enough about the playerbase here, why would it be different there?
Yea, you will be dealing with "paying" customers in the new game, but the same principal applies: It is way more worth it for a dev team to work on a new, potentially money earning game, then it is to fix poor, free strategus.
It is WAY more beneficial for a dev team to work on a new game, a new expansion, then fix the one they released already, that their potential playerbase has already paid for.
Is this going to be the memo every other game company, "sure we will fix this problem in our next game, which will be coming out soon!!!"