Author Topic: A new era for cRPG  (Read 2182 times)

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Offline MrShine

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Re: A new era for cRPG
« Reply #15 on: April 02, 2013, 02:31:38 am »
you got it in with 9 minutes to spare!
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Offline Casimir

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Re: A new era for cRPG
« Reply #16 on: April 02, 2013, 03:16:58 am »
I was totally fooled
Turtles

Offline Radament

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Re: A new era for cRPG
« Reply #17 on: April 02, 2013, 02:43:30 pm »
i know it's a joke but ...but ...

"- destructable scene objects in battle"  is my dream , i want to slay that fkcing roasted pork !
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Offline Armpit_Sweat

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Re: A new era for cRPG
« Reply #18 on: April 04, 2013, 05:54:32 pm »
After much deliberation, the devs have decided that it's time to usher in a new era for cRPG. As the original cRPG devs are busy with another project, they have handed leadership over to a new set of devs led by Tydeus.

On April 5, 2013, cRPG will experience a database wipe- due to an overhaul on the game system.

New features:
- personal XP caps determined by time between playing sessions
- destructable scene objects in battle
- all new animations
- improved hitboxes
- multi-directional stabs for spears and other polearms
- stirrup mode for mounted ranged characters
- capture the flag will be replacing Battle mode
- a new item system. Every death with an item leads to the loss of that item.
- lootable armor
- duel/Strategus will turn into a persistent 'tavern town' server
- alternate modes of warfare and economic competition introduced to Strategus
- a Strategus app for iOS and Android platforms

Praise the lord!

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And a new era of world peace and love!

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Offline CrazyCracka420

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Re: A new era for cRPG
« Reply #19 on: April 04, 2013, 07:57:38 pm »
The strange thing is, I would have no problem with any of these changes.

me either, I would welcome every single bullet point...
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