Author Topic: LISA  (Read 1219 times)

0 Members and 1 Guest are viewing this topic.

Offline SixThumbs

  • Duke
  • *******
  • Renown: 567
  • Infamy: 60
  • cRPG Player
  • Consumer Whore
    • View Profile
LISA
« on: January 17, 2015, 01:53:26 am »
+2
visitors can't see pics , please register or login

http://store.steampowered.com/app/335670/

I just finished the game and wondered if anyone here picked it up or heard anything about it.

Gameplay wise it's a 2D-sidescrolling affair with some lite-platforming aspects and a mostly traditional turn-based battle system. The dev seemed to be influenced heavily by Earthbound and it shows through a good portion of the game.

It piqued my interest when I had first heard about it, promptly forgot about it until it was released, and picked it up after a day or so of deliberation and I wasn't disappointed. The major issues I've heard people having are the fact that it's made with RPGMaker and all the limitations that engine comes with (resolution, key-binding, etc.) while the story/themes are probably also hit or miss, but at the same time I've not really seen or heard a lot of buzz about it and personally "enjoyed" the experience I got out of it.
And how!

Offline Leesin

  • King
  • **********
  • Renown: 1009
  • Infamy: 230
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Game nicks: Leesin
Re: LISA
« Reply #1 on: January 17, 2015, 04:30:32 am »
0
Not sure if serious or trolling, is it really worth paying for? not saying it's bad I have no idea but it doesn't really look that good, more batshit mad  :lol:.

Offline SixThumbs

  • Duke
  • *******
  • Renown: 567
  • Infamy: 60
  • cRPG Player
  • Consumer Whore
    • View Profile
Re: LISA
« Reply #2 on: January 17, 2015, 06:02:52 pm »
0
I can see this not being up everyone's alley; if you can get invested in the story it is emotionally heavy but juxtaposed with a "cute" art-style, over-the-top characters and mostly generic gameplay.

When I wrote that post lastnight I had finished the game earlier in the day and tried not to gush over the game completely or say too much (or anything actually) about the plot. It has something ineffable that touched a chord with me and although it's not without it's faults (RPGMaker, a side area that actually made me angry at the dev, and fairly easy battles) it's one of the few games in these past years that had me engaged and stirred my ennui for a lot modern games and their formulas.

I feel it was worth the price of admission, it was a ~10 hour experience with some side stuff I had missed and another mode with some added content but I'd say bat-shit mad is an understatement.
And how!

Offline Daunt_Flockula

  • Marshall
  • ********
  • Renown: 870
  • Infamy: 71
  • cRPG Player Sir Black Rook
  • Step aside peasants!
    • View Profile
  • Faction: Pixel Paladins
  • Game nicks: Cock_Blockula Kunt_Blockula Daunt_Flockula
Re: LISA
« Reply #3 on: January 17, 2015, 06:34:10 pm »
0
In my experience with the demo, this is one of those games that make heavy emphasis on storytelling rather than gameplay. Not my cup of tea, but it has a funny plot. Deserves some appreciation because of that.

Offline SixThumbs

  • Duke
  • *******
  • Renown: 567
  • Infamy: 60
  • cRPG Player
  • Consumer Whore
    • View Profile
Re: LISA
« Reply #4 on: January 18, 2015, 06:43:20 pm »
0
In my experience with the demo, this is one of those games that make heavy emphasis on storytelling rather than gameplay. Not my cup of tea, but it has a funny plot. Deserves some appreciation because of that.

I had to look it up because I had not played the demo but the full game is completely different tone-wise, the kind of humor they have in the demo is sprinkled throughout it's entirety though and the menus and such look slightly more polished.

Also, this song from the soundtrack has been stuck in my head for a week:


And where's Witchcraft? This seems like it would be right up her alley.
And how!