Paying attention to what your enemy is doing instead of just feintspamming is dumbing down your own playstyle? As long as you're aware while feinting and stop feinting when he starts attacking you're safe unless your feint was at a retarded spot were you can't hit him at which point you gotta block or get out the way or do something else.
I fully agree with your statements, but with light armor (50 body armor is apparently "light" now), no if, 18 str, and a relatively low-damage weapon (War Spear) the general
randomspamming that is going on is RIDICULOUS.
People are really good at the game now (since I stopped playing as much, most people's skill level has just rocketed past me), so it's a damn shame they keep slowing it down. This has led to the inevitable consequence of damage/hp being more important since trading hits (i.e random spam) becomes more and more a used tactic to get past people's defenses and to be effective in battle.
And with the rise of heavy armor and str also comes the heavy armor + high str blobs which for me are one of the major annoyances of battle nowadays. Since they know they can take a hit or five no probs these people just run around and gank by spamming since they don't really need to fear a few hits. Combine with dedicated support pikes/hoplites + some cav and you've basically got EU1 atm.
Gamespeed needs upping, melee combat needs to be way more lethal and turnrate bs needs to be reverted (imo ofc).