They look awesome, but with slower weapons they look a bit retarded
lhb from horseback for example is way too slow
Maybe change the length of the trail to depend on the speed of the weapon? Not sure if possible, but for me it sounds simple. Certain animation, first stretched to fit the length of the weapon. Then the thickness of the animation is determined by the speed of the weapon. Yes? Sounds do'able?
Also, the weapons now turn invisible/blurry + have the trail, if you look from certain angles it's hard to see where the weapon is going + looks stupid. So maybe keep the weapons as "normal" and then add the blur to them? Maybe simply add third choice to the "weapon trails" option:
None = none.
Low = this what I'm suggesting.
Full = what we have now if they are turned on.
Ofc. this might not be on the top 3 things to do on the priority list, but since you did add weapon trails why not improve them?