Author Topic: Hit boxes (projectiles)  (Read 229 times)

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Offline LordRichrich

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Hit boxes (projectiles)
« on: October 16, 2012, 11:56:23 pm »
+1
Well I just got team shot in the head, no biggie. But as I went to view my corpse, I noticed something disturbing.
Apparently my character is a cyborg, with all of his electronics stored in the rim of my kettle hat with padded coif. The bolt passed through the rim, not touching the coif and going nowhere near my head.
So I was wondering if anything could be done about this? Maybe an auto-snap type feature where if it hits the hit box, it gets ported to the physical face rather than the armour?
Idk how these things work