Author Topic: TK s and incentive...  (Read 916 times)

0 Members and 1 Guest are viewing this topic.

Offline zonn44

  • Peasant
  • *
  • Renown: 1
  • Infamy: 3
  • cRPG Player
    • View Profile
TK s and incentive...
« on: April 20, 2011, 01:38:01 pm »
0
My remedy for TKs is to make the TKer pay the upkeep costs of the victim.
So if I TK you ,I will have to pay your upkeep costs for that round and you won't, but you will get to see a message saying how much I have to pay.

This will have 2 main effects.

1. An incentive to be more careful.

2. It will make the TK victim less likely to start a TKing war as they know the attacker will be financially punished.

Thnx
zonn44

Offline Kafein

  • King
  • **********
  • Renown: 2203
  • Infamy: 808
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
Re: TK s and incentive...
« Reply #1 on: April 20, 2011, 01:45:05 pm »
0
Nice, I'll get my full black plate armor (except head) with 4 construction sites and a plated charger and jump in front of that archer  :mrgreen: epic drama coming.

I'm sorry, a simple tk penalty has to be small (we consider tk as accidental) and not dependant on anything the player can change at will (like his equipment). Choosing to scale the penalty with the level of the victim or his k/d ratio is better.

Offline MouthnHoof

  • Noble
  • **
  • Renown: 14
  • Infamy: 4
  • cRPG Player
    • View Profile
  • IRC nick: MouthnHoof
Re: TK s and incentive...
« Reply #2 on: April 20, 2011, 02:06:57 pm »
0
Nice, I'll get my full black plate armor (except head) with 4 construction sites and a plated charger and jump in front of that archer  :mrgreen: epic drama coming.
You'll have to jump several times infront of the archer, or jump off a roof first to get your HP down. One arrow will not kill you in black armor, especially with 50% friendly damage.

Yes, it is not impossible to abuse, but intentionally TK someone with ranged and saying oops, is even easier. Not to mention just wounding a team mate from afa - He will not even know who did it.

Offline zonn44

  • Peasant
  • *
  • Renown: 1
  • Infamy: 3
  • cRPG Player
    • View Profile
Re: TK s and incentive...
« Reply #3 on: April 20, 2011, 02:18:54 pm »
0
I meant an upkeep payment not the full kit out cost.

Offline Baron_Settmour

  • Peasant
  • *
  • Renown: 5
  • Infamy: 0
  • cRPG Player
    • View Profile
  • Faction: Fallen
  • Game nicks: ISIS_Sterling_Archer, Fallen_Ragnvaldr
  • IRC nick: Varangian
Re: TK s and incentive...
« Reply #4 on: April 20, 2011, 02:58:40 pm »
0
-1 This is a horrible idea and you should be ashamed of yourself.

Offline Brutal

  • Baron
  • ****
  • Renown: 91
  • Infamy: 24
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Game nicks: Pecores_Brutal_le chacal Cold_stone Bazooka
Re: TK s and incentive...
« Reply #5 on: April 20, 2011, 03:19:20 pm »
0
There will always be TK it's just part of the game, 95% is accidental, so punishing someone for it would just cause even more rage like Kafein said.
If you get teamhit a lot you might consider changing your playstyle, like avoiding 5vs1 fight (or use a long trusting weapon) and so on... Yes it does work !

Offline Tavuk_Bey

  • Earl
  • ******
  • Renown: 409
  • Infamy: 233
  • cRPG Player
  • herrroo, my näym iz bokkkseee änd i'm fukken ugry
    • View Profile
  • Faction: bashibazouk, the official jihad clan
  • Game nicks: tavuk
  • IRC nick: Minister of Shitstorm
Re: TK s and incentive...
« Reply #6 on: April 20, 2011, 03:29:14 pm »
0
+1, osom idea, i see lots of tker raging heaaa
visitors can't see pics , please register or login


roast and roast again until lambs become kebab