Author Topic: Unicorns  (Read 318 times)

0 Members and 1 Guest are viewing this topic.

Offline Rumblood

  • King
  • **********
  • Renown: 1199
  • Infamy: 420
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Game nicks: GrannPappy
Unicorns
« on: October 02, 2012, 09:48:12 pm »
+1
Shouldn't exist. Fix game code please, thanks.
"I don't think much of a man who is not wiser today than he was yesterday" – Abraham Lincoln

visitors can't see pics , please register or login

Offline Tears of Destiny

  • Naive
  • King
  • **********
  • Renown: 1847
  • Infamy: 870
  • cRPG Player A Gentleman and a Scholar
  • Quiet drifting through shallow waters. 死のび
    • View Profile
    • NADS
  • Faction: Black Company
  • IRC nick: Tears
Re: Unicorns
« Reply #1 on: October 02, 2012, 09:50:20 pm »
0
I'm intrigued, what happened?


I assume this is referencing to the poor "headshot" hitboxes on the small horse models.
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
Death is a fun way to pass the time though, several little bullets moving in staccato.
The terror of my reign will live on in infamy, singing when they die like a dead man's symphony.

Offline Rumblood

  • King
  • **********
  • Renown: 1199
  • Infamy: 420
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Game nicks: GrannPappy
Re: Unicorns
« Reply #2 on: October 02, 2012, 10:04:31 pm »
+1
It was just twice in a row. Headshot, perfectly between the horses eyes from 20 feet. Unicorn created. Dead archer. Live Unicorn.  :cry:

+1 to you knowing good and well that it wasn't armored. If it was armored, we wouldn't have this post.  :idea:

Okay, I lied. One of them wasn't between the eyes. It was wedged between the horses head and the halter, which clearly wasn't even a hit at all  :P
"I don't think much of a man who is not wiser today than he was yesterday" – Abraham Lincoln

visitors can't see pics , please register or login

Offline Zlisch_The_Butcher

  • King
  • **********
  • Renown: 1272
  • Infamy: 971
  • cRPG Player
    • View Profile
  • Faction: Faction: Frisian Church of Mork The Goat God
  • Game nicks: Zlisch
  • IRC nick: IRC nick: Tears
Re: Unicorns
« Reply #3 on: October 02, 2012, 11:14:09 pm »
0
Unicorns should stay, aim for the rider, coward.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Taser

  • King
  • **********
  • Renown: 1447
  • Infamy: 82
  • cRPG Player Sir Black Rook
    • View Profile
  • Faction: TKoV
  • Game nicks: Alfred_Taser_of_TKoV
Re: Unicorns
« Reply #4 on: October 02, 2012, 11:47:20 pm »
+1
(click to show/hide)

(click to show/hide)

Unicorns are bloodthirsty marauders.
visitors can't see pics , please register or login

Offline Adamar

  • He who doesn't want to be labelled
  • Earl
  • ******
  • Renown: 422
  • Infamy: 319
  • cRPG Player
    • View Profile
Re: Unicorns
« Reply #5 on: October 02, 2012, 11:57:17 pm »
-1
I noticed this months ago, a guy can't risk to headshoot rounceys and destriers as they come. I think the devs empowered cav on purpose.