Author Topic: Pack of suggestions/fixes. Things which will make cRPG a better game to play.  (Read 837 times)

0 Members and 1 Guest are viewing this topic.

Offline Winterly

  • Count
  • *****
  • Renown: 230
  • Infamy: 37
  • cRPG Player
  • I play with Quiet Mode On.
    • View Profile
  • Faction: Chaos
Instead of paying the upkeep of the teamkilled or lose some multiplier, just bring reflect damage.

That way, people will be more careful cuz they lose the same amount of HP as the teamhit one. The M button isn't really working as intended anyway because some douchebags just press it every time they get hit. For those, it doesn't matter that they should only press it on intentional teamhits.

Reflect teamdamage is the way to go in my opinion but probably a lot are going to argue against it since it's not realistic or knowing that they are the teamhitter we're talking about.
Might not be realistic but this is still a game and 2h stab outreaches spears too, so bring reflected damage!

They should just up the team damage to 100%...and make team kills an automatic 2-3 points of the 5/5 report.  Putting the damage to 100% would really deter people from kill-whoring...because 5v1 will definitely do more damage to your own team than the damage you do to the enemy resulting in loss of the round and any multi.
Winterly's Stuff(selling Courser/buying head and foot armor)
I love how most EU players insert an imaginary "f" into my name: Winterfly.
"Life is kind of like peeing into the snow in a dark winter night, you probably made a difference, but it's really hard to tell" - Joe Wong

Offline Molly

  • King
  • **********
  • Renown: 1860
  • Infamy: 693
  • cRPG Player Sir Black Rook A Gentleman and a Scholar
    • View Profile
    • For the glorious Khorin...
  • Game nicks: Molly
They should just up the team damage to 100%...and make team kills an automatic 2-3 points of the 5/5 report.  Putting the damage to 100% would really deter people from kill-whoring...because 5v1 will definitely do more damage to your own team than the damage you do to the enemy resulting in loss of the round and any multi.
You really believe the mass of people would understand it that way?
If I see a 4v1 I already stay away and look for something else... and still I see people going that way to make it even 8v1 and then they're wondering that they're getting teamhit. People are stupid. Unfortunately they even seem to refuse learning out of experience.
When west germany annexed east germany, nobody moved a finger too.

Offline DaveUKR

  • Supreme Overlord
  • *******
  • Renown: 1456
  • Infamy: 242
  • cRPG Player
  • Small rain lays great dust
    • View Profile
+1
updated

Offline owens

  • Earl
  • ******
  • Renown: 436
  • Infamy: 389
  • cRPG Player
  • PK_BALLA
    • View Profile
    • Our Website
  • Faction: Persian Kittens
  • Game nicks: PK's nice guy
  • IRC nick: PK world tour pm to donate
+1
Crush through without knockdown? For some 2H.
PK is back

PK is a collection of elites from throughout modern and ancient history. Giants of Calradia individually, as a group these gods of combat shatter all expectations and ascend to a higher plain of victory that only a few have seen before.