Poll

Do you want to see this hud implemented in a future build ?

Yes , it's awesome
13 (44.8%)
I can live without
7 (24.1%)
I don't care
2 (6.9%)
Boobies
7 (24.1%)

Total Members Voted: 29

Voting closed: August 30, 2012, 02:05:30 pm

Author Topic: StigUI Implementation  (Read 480 times)

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Offline Radament

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StigUI Implementation
« on: August 23, 2012, 02:05:30 pm »
+1
Here's the Stig UI http://forum.meleegaming.com/general-discussion/skyrimui-alternative-user-interface/ .
As the title says , i'm asking to have this feature implemented , it's quite clean and functional and iìm pissed to download it every time crpg is patched.

i know a lot of you like this interface , just vote.

ye i know boobies are nice but please , think about it :D
« Last Edit: August 23, 2012, 02:09:10 pm by Radament »
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Offline Ninja_Khorin

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Re: StigUI Implementation
« Reply #1 on: August 23, 2012, 02:37:17 pm »
0
Agreed. I love the option to turn off the UI.

Offline Knitler

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Re: StigUI Implementation
« Reply #2 on: August 23, 2012, 02:40:34 pm »
0
Lookin nice ... maybe it should get a bit more Mount & Bladeish then i want it, but i can live without it.
« Last Edit: August 23, 2012, 02:45:06 pm by Knitler »
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Offline Haboe

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Re: StigUI Implementation
« Reply #3 on: August 23, 2012, 04:55:03 pm »
0
If you replace the stuff that is currently copy pasted from skyrim i like it.

A bit of a fresh look to the mod can never hurt it.
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Offline Radament

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Re: StigUI Implementation
« Reply #4 on: August 24, 2012, 01:36:22 pm »
0
i want to remember that a preview is here --> http://www.clay-ba.ru/crpg/versions/custom/

You can also customize your HUD setting the transparency , moving all the moveable items around the screen or simply delete them setting visibility to 0%.

It's easy to install and uninstall , just follow the guide in the site , it's just annoying to download every time crpg is patched cause all your ui got screwed up.
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Offline Radament

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Re: StigUI Implementation
« Reply #5 on: August 27, 2012, 05:24:25 pm »
0
bump for great justice.
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Offline Zlisch_The_Butcher

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Re: StigUI Implementation
« Reply #6 on: August 27, 2012, 08:17:34 pm »
-1
No offense but I very much dislike the UI and am damn thankful that the devs won't ever implement it.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Kato

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Re: StigUI Implementation
« Reply #7 on: August 27, 2012, 08:48:25 pm »
+1
Agreed. I love the option to turn off the UI.

Actually, only good thing on that ui.