Author Topic: Healing tents  (Read 254 times)

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Offline FRANK_THE_TANK

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Healing tents
« on: August 02, 2012, 09:21:47 am »
+4
Ideas been floated around a few times so I thought I would put it up.

Give healing tents an AOE instead of F to use.

5 HP per second.

AOE = physical contact with the tent.

It's got all sorts of problems and all sorts of benefits, do they = out? Would this be a real improvement over the current system?

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Offline Muki

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Re: Healing tents
« Reply #1 on: August 02, 2012, 12:45:14 pm »
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Would it have a FOF(Friend or Foe) aura ? meaning would it heal both allies and enemy?
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Offline Spa_geh_tea

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Re: Healing tents
« Reply #2 on: August 02, 2012, 01:35:10 pm »
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Give it more hitpoints.

Also an aura, would that become an issue of invincible enemies? Or, do you have a control provision for that.

Offline Grumpy_Nic

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Re: Healing tents
« Reply #3 on: August 02, 2012, 03:16:15 pm »
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Healing could be delayed until no attack/block occured for XX seconds, so you're not able to fight around the tent forever

Offline Taser

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Re: Healing tents
« Reply #4 on: August 02, 2012, 11:49:40 pm »
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Definitely would be with AOE with more hit points. Its far too fragile. An AOE with 5 hp per sec or something would be kind of slow but would affect more people so people aren't waiting to hit F.

I like it.
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