Author Topic: Make cRPG buttons bindable  (Read 440 times)

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Offline Digglez

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Make cRPG buttons bindable
« on: July 26, 2012, 09:27:29 pm »
+5
A simple cRPG_config.ini that we could edit and change cRPG functions keys would be much appreciated

So we can remap functions like [Q]voice menu, [M]report tw'er/respond to leecher accusation, {B]show names/hp admin function, etc etc
« Last Edit: July 26, 2012, 11:12:53 pm by Digglez »

Offline Haboe

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Re: Make cRPG buttons bindable
« Reply #1 on: July 26, 2012, 09:34:50 pm »
0
There are a lot of programs out there to set hotkeys with, but this could make things easier for all.
+1
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Offline Bjord

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Re: Make cRPG buttons bindable
« Reply #2 on: July 26, 2012, 09:44:23 pm »
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I could agree that it is a needed feature, but seeing as this can potentially lead to feint macros(for real this time), I have to vote no.
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Offline dodnet

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Re: Make cRPG buttons bindable
« Reply #3 on: July 26, 2012, 10:16:50 pm »
+2
I would like some option to bind a shout to a single key, like "cav incoming from behind". I'm always lost in the damn Q-Menu often pressing the wrong buttons and shouting some shit.
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Offline Teeth

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Re: Make cRPG buttons bindable
« Reply #4 on: July 26, 2012, 11:00:29 pm »
+1
The Q menu can be remapped by changing the quest window button.

Offline Digglez

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Re: Make cRPG buttons bindable
« Reply #5 on: July 26, 2012, 11:15:04 pm »
0
I would like some option to bind a shout to a single key, like "cav incoming from behind". I'm always lost in the damn Q-Menu often pressing the wrong buttons and shouting some shit.

Another great suggestion.  I remember all my original Quakeworld Teamfortress stuff to Fkeys

bind f1 say_team "INC RAMP ROOM!"
bind f2 say_team "INC SNIPER DECK!"
etc etc

would be great to be able to bind specific paths in the Voice menu like you said

Offline Leshma

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Re: Make cRPG buttons bindable
« Reply #6 on: July 26, 2012, 11:33:52 pm »
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The Q menu can be remapped by changing the quest window button.

This.

I'm using Q as look behind button. Everyone should do it. Helps a lot against cavalry.