Author Topic: what's wrong with people there?  (Read 518 times)

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Offline Hekke

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what's wrong with people there?
« on: July 25, 2012, 12:19:35 pm »
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Yesterday I was playing rageball (nick Hekkeg). It was like one map. I got the ball few times, was a few scores with my assist.
When enemy scored I decided that I have enough for today and I'm going to watch a movie.

Today I tried to play but now I', banned!

I don't know why, nobody told my even for what. I was banned one time and I knew that I deserved it, but now I don't know what's going on.

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Offline Hekke

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Re: what's wrong with people there?
« Reply #1 on: July 25, 2012, 12:21:46 pm »
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Yea I'm banned from all EU servers. So yeah great job. Would anyone tell me why is that so? It's starting to be preatty annoying in this game...
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Offline Miwiw

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Re: what's wrong with people there?
« Reply #2 on: July 25, 2012, 12:22:29 pm »
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Create an Unban Request.
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Offline Vovka

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Re: what's wrong with people there?
« Reply #3 on: July 25, 2012, 12:23:10 pm »
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http://forum.c-rpg.net/index.php/board,33.0.html

[Unban] Hekke 
Yea I'm banned from all EU servers. So yeah great job. Would anyone tell me why is that so? It's starting to be preatty annoying in this game...


:mrgreen:
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Offline Everkistus

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Re: what's wrong with people there?
« Reply #4 on: July 25, 2012, 12:23:57 pm »
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http://forum.c-rpg.net/index.php/topic,35459

This is why I banned you. Getting a mapchange that way is pure exploiting and teamkilling on top of it is even worse.

Offline Grumpy_Nic

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Re: what's wrong with people there?
« Reply #5 on: July 25, 2012, 02:44:27 pm »
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that sure is an explanation

Offline Molly

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Re: what's wrong with people there?
« Reply #6 on: July 25, 2012, 04:19:15 pm »
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Everkistus,

I am not sure if this a way to suggest this but I may have a solution to the "attack the virgin for mapchange"-problem.

When I was GM at a Lineage2-Server, there was always the problem of people testing their base weapon damage on NPCs. The problem is that those hits on NPCs was creating the whole server to lag.
We "fixed" it with NPCs reflecting damage.

So, everytime they hit the virgin, they get hit back with the same amount of damage they inflicted. This way mapchanging won't be possible anymore cuz they just die while trying.
Accidental virgin-hits while defending... well, let's call those bad luck.

I am basicly too lazy to make a suggestion thread about it but maybe you see my point, like the idea and take it up the chain. Maybe not ideal but certainly a solution.
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