Author Topic: Some ideas for buffs  (Read 1703 times)

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Offline Strider

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Re: Some ideas for buffs
« Reply #15 on: June 23, 2012, 05:10:47 am »
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looks about right. I agree with it all.

Offline Thomek

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Re: Some ideas for buffs
« Reply #16 on: June 23, 2012, 03:30:28 pm »
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Offline Teeth

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Re: Some ideas for buffs
« Reply #17 on: June 23, 2012, 03:47:28 pm »
+2
Agreed on the twohanders usable with shield. They are completely useless right now, they should become atleast viable.

Agreed on the hoplites, removing polestagger hurt their effectiviy quite bad and they weren't a fantastic class to begin with. Give them more damage!

Archery should get a lot more melee viability while their ranged effectivity should stay the same. Being able to reach sprint speed should be removed when carrying a bow.

Iron staff should not become 1 slot.

Buff the long hafted maces, they used to be OP as fuck but got severely overnerfed.

Nerf the great maul, this weapon is OP. Equalize it with the Long Maul. The balance between the long maul and great maul is really fucked up. Long maul gets way lower damage, way lower speed and way lower weight for having more range which is not that useful in the end.

Offline bagge

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Re: Some ideas for buffs
« Reply #18 on: June 23, 2012, 06:29:41 pm »
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I hope you guys get some sort of sticky balls deseases and smell like my armpits, sorry excusese for nolife fucking cunts you are.

Offline Teeth

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Re: Some ideas for buffs
« Reply #19 on: June 23, 2012, 06:53:12 pm »
+2
Forgot about the 4 directional spears. They should have their sideswing damage buffed. The sideswings are really low damage and their main use was causing polestagger so you could get a stab in. With polestagger gone these weapons took quite an effectivity hit.

Offline Leshma

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Re: Some ideas for buffs
« Reply #20 on: June 25, 2012, 11:41:44 pm »
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Buff hybrids. Mod has become karasu's dream (rock, paper, scissors bullshit).

Xbow hybrids are everywhere because you only pay upkeep for it. Thrower hybrids need some wpf and 4 to 5 point in PT to be very effective.

On the other side we have certain melee hybrid builds which aren't possible anymore because of slot system. Also archery hybrids are still too weak compared to xbow and thrower hybrids.

You can change XP zystem but that won't change the fact that outcome of the round is based on which team has more players of certain class that is favored on certain map (most of the time those are either archers or cav).

Offline Gravoth_iii

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Re: Some ideas for buffs
« Reply #21 on: June 26, 2012, 09:47:41 pm »
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IMO Throwing junk should become 2 slot again, but add like 1 or 2 spears/axes to each stack and then increase the damage significantly. I think throwing should pack a big punch but have little ammo..
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Offline Leshma

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Re: Some ideas for buffs
« Reply #22 on: June 27, 2012, 12:04:20 am »
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They already have low ammo and you want them to have even less. Is that Trollhammerin talking through you, Gravoth? :P