Author Topic: QML Feature - change request  (Read 766 times)

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Offline Aljo

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QML Feature - change request
« on: June 09, 2012, 05:08:54 pm »
+1
I suggest that reporting leechers should be modified:
- not losing multi if leecher notices he is being reported
- making it a restriction to do it only 3 times every map, per se
- not being kicked if those QMLs dont get thru

This whole thing is to make QMLs actually useful and not just damaging- many leechers still see if someone reports them and when they disable the timer, they just stay put and dont give a shit.

this is a quick and spontaneous post, if you have additional ideas, please, post them below.

regards

Offline Death_Dealer

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Re: QML Feature - change request
« Reply #1 on: June 09, 2012, 06:11:19 pm »
+1
sometimes ppl accuse you while you are fighting to distract you. if its possible to detect this.
if server get data from the reported person or he did press any button ingame in last 10 secs before the report, reporter gets kicked automatically.  :?:
« Last Edit: June 09, 2012, 06:18:20 pm by Death_Dealer »

Offline Froto_the_Loc

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Re: QML Feature - change request
« Reply #2 on: June 09, 2012, 07:40:03 pm »
0
sometimes ppl accuse you while you are fighting to distract you. if its possible to detect this.
if server get data from the reported person or he did press any button ingame in last 10 secs before the report, reporter gets kicked automatically.  :?:
I like.
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Down with monotonous pure classes!

Offline Digglez

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Re: QML Feature - change request
« Reply #3 on: June 10, 2012, 12:12:47 am »
0
sometimes ppl accuse you while you are fighting to distract you. if its possible to detect this.
if server get data from the reported person or he did press any button ingame in last 10 secs before the report, reporter gets kicked automatically.  :?:
uh how bout instead we auto kick anyone that doesnt move for 5-10 seconds instead, to get rid of fake-AFK griefer trolls

Offline Aljo

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Re: QML Feature - change request
« Reply #4 on: June 10, 2012, 12:22:16 am »
0
uh how bout instead we auto kick anyone that doesnt move for 5-10 seconds instead, to get rid of fake-AFK griefer trolls

good idea

Offline Zlisch_The_Butcher

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Re: QML Feature - change request
« Reply #5 on: June 10, 2012, 12:38:05 am »
0
uh how bout instead we auto kick anyone that doesnt move for 5-10 seconds instead, to get rid of fake-AFK griefer trolls
No, there are several reasons to do such, several which are nonegriefing/afking
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Death_Dealer

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Re: QML Feature - change request
« Reply #6 on: June 10, 2012, 03:11:37 am »
0
my suggestion is for keeping an active fighter safe with that way noone can accuse you while fighting

Offline Aljo

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Re: QML Feature - change request
« Reply #7 on: June 10, 2012, 12:46:21 pm »
0
No, there are several ?ways? to do such, several which are nonegriefing/afking

Lol, you are full of talk everywhere. Give us some of those other options or sthu & gtfo.


Offline Miwiw

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Re: QML Feature - change request
« Reply #8 on: June 10, 2012, 12:54:39 pm »
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uh how bout instead we auto kick anyone that doesnt move for 5-10 seconds instead, to get rid of fake-AFK griefer trolls

Move = walking?
If yes, alright let's kick all the ranged for aiming/reloading (as xbow)? Awful idea.

There has to be a better solution for that. With that a shieldwall wasn't possible anymore... as an example. People also like to pretend being afk, look around and easily stab those fools who think to get a freekill. That's a legit method to fight.

Nono.
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