Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
cRPG Now On
Twitter
- Follow/Like/Retweet!
Home
Chat
Help
Search
Login
Register
cRPG
»
cRPG
»
Scene Editing
(Moderators:
Mustikki
,
Jacko
,
Teeth
,
Fips
) »
Siege: No Name
Print
Pages: [
1
]
Author
Topic: Siege: No Name (Read 825 times)
0 Members and 1 Guest are viewing this topic.
Balderic_of_dol
Beggar
Renown: 0
Infamy: 0
Siege: No Name
«
on:
September 05, 2011, 06:02:37 am »
0
before finishing all the bells and whistles on this map I am going to see if anyone would be interested in playing it first
The Flag is on the second gatehouse, there are two ladders on each side for the attackers as well as a front destructible door that leads to a raise-able gate. the second gatehouse has two destructible doors as well as a ladder at the back for attackers. I tried to keep the map small because i hate having to run over a min from spawn to get to the flag so if the attackers take the ladders it takes about ~1 min to get to the flag, if they open the gate and break down the front door it takes about ~35 secs. The spawn points are just thrown everywhere i need to reset them but any advise would be welcome I want to make an actually playable map.
Version 1
http://www.mbrepository.com/file.php?id=3235
Overview
(click to show/hide)
visitors can't see pics , please
register
or
login
Other screenshots
(click to show/hide)
visitors can't see pics , please
register
or
login
visitors can't see pics , please
register
or
login
visitors can't see pics , please
register
or
login
visitors can't see pics , please
register
or
login
«
Last Edit: September 14, 2011, 09:34:06 pm by Balderic_of_dol
»
Logged
Reinhardt
Count
Renown: 274
Infamy: 84
Faction: Crusaders of Acre
IRC nick: Reinhardt
Re: Siege: No Name
«
Reply #1 on:
September 10, 2011, 05:48:49 am »
0
Looks interesting. An actual defensive siege?
Although, the attacker spawns should probably be closer.
Logged
"A leader is a dealer in hope."
Balderic_of_dol
Beggar
Renown: 0
Infamy: 0
Re: Siege: No Name
«
Reply #2 on:
September 10, 2011, 10:37:51 am »
0
K I will have a versions 1.0 up here soon so anyone can just look it over. I will fix spawns and try and play test it myself.
Logged
zagibu
cRPG President
King
Renown: 1436
Infamy: 228
Re: Siege: No Name
«
Reply #3 on:
September 10, 2011, 07:57:28 pm »
+1
As a name, I suggest "Stone ship", maybe in a foreign language, like Nave di Pietra. The fortress kind of looks like a stranded ship.
Logged
visitors can't see pics , please
register
or
login
Why am I beswung by sharpe and pointed utensyls?
Balderic_of_dol
Beggar
Renown: 0
Infamy: 0
Re: Siege: No Name
«
Reply #4 on:
September 14, 2011, 09:35:11 pm »
0
Version 1 is up
Logged
zagibu
cRPG President
King
Renown: 1436
Infamy: 228
Re: Siege: No Name
«
Reply #5 on:
September 14, 2011, 11:19:34 pm »
0
Lost ship, nice name
.
Logged
visitors can't see pics , please
register
or
login
Why am I beswung by sharpe and pointed utensyls?
Print
Pages: [
1
]
cRPG
»
cRPG
»
Scene Editing
(Moderators:
Mustikki
,
Jacko
,
Teeth
,
Fips
) »
Siege: No Name