Author Topic: Make upkeep cost scale with WPF  (Read 3346 times)

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Offline owens

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Re: Make upkeep cost scale with WPF
« Reply #30 on: March 27, 2011, 01:16:07 pm »
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Ummm... I have a suggestion. Upkeep should be relative to level. the higher your level the better the weapons and armour you can afford should be. I miss tin cans, great helms, armour, horses, flamberges and good weapons.

rage if you like but what is the point of a level 30 with peasant weps.
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Offline Felagunda

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Re: Make upkeep cost scale with WPF
« Reply #31 on: March 28, 2011, 08:28:09 am »
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rage if you like but what is the point of a level 30 with peasant weps.

Not raging at all just trying to point out some things you might not have thought of.  And the point of a lvl 30 with peasants weapons for me is the same point of any game.

FUN

Offline Brutal

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Re: Make upkeep cost scale with WPF
« Reply #32 on: March 28, 2011, 09:54:44 am »
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I think it's a bad idea as well for 3 reasons:

1.Upkeep was implemented for a reason and i don't see why a specialist should be immune to it.

2.People using xbow with 0 wpf or throwing weapon with 3-5PT and 0-120 wpf are very low threat so what is all the fuss about ? the more of them the better.

3.The many flaws already stated behind the idea:
-Big advantage for agi buld
-Low lvl would suffer even more
-The return of mass armor cav
-The return of everybody is a plated knight
-The return of everybody as a sniper xbow
-Rebalancing everything
-Moar work for dev, longer time for strategus to return

Ps: On a different tread somebody posted a test build with o wpf and no skill points spent on anything at lvl 30 yet he achievied  130 kills for 250 death or so, should we nerf 0wpf and 0ps , pd or pt build cuz they can still kill somebody once in a while ?
Isn't that the main concept behind the proposed idea, nerf inefficient builds  ?
 

Offline Vibe

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Re: Make upkeep cost scale with WPF
« Reply #33 on: March 28, 2011, 10:05:46 am »
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Great idea, +1

Offline Vibe

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Re: Make upkeep cost scale with WPF
« Reply #34 on: March 28, 2011, 10:09:12 am »
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I think it's a bad idea as well for 3 reasons:

1.Upkeep was implemented for a reason and i don't see why a specialist should be immune to it.

2.People using xbow with 0 wpf or throwing weapon with 3-5PT and 0-120 wpf are very low threat so what is all the fuss about ? the more of them the better.

3.The many flaws already stated behind the idea:
-Big advantage for agi buld
-Low lvl would suffer even more
-The return of mass armor cav
-The return of everybody is a plated knight
-The return of everybody as a sniper xbow
-Rebalancing everything
-Moar work for dev, longer time for strategus to return

Ps: On a different tread somebody posted a test build with o wpf and no skill points spent on anything at lvl 30 yet he achievied  130 kills for 250 death or so, should we nerf 0wpf and 0ps , pd or pt build cuz they can still kill somebody once in a while ?
Isn't that the main concept behind the proposed idea, nerf inefficient builds  ?

1. Immune? 5-10% cost reduction is immune?
2. Lol, I'm using an xbow with 1 wpf, I just spam bolts when at ranged (and get occasional lucky kills and headshots, and that's with crossbow, not sniper crossbow) and when the melee starts to happen I just switch to my polearm and slice thru everyone who thought I had more wpf in xbow than in pole. Very low threat my ass.
3. You obviously missed the part that the cost reduction for high wpf would not go over 10 or 15%.


Effin doublepost D:
« Last Edit: March 28, 2011, 10:11:28 am by Vibe »

Offline owens

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Re: Make upkeep cost scale with WPF
« Reply #35 on: March 28, 2011, 10:10:08 am »
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I think that having upkeep relative to WPf is stupid, i mean nothing is wrong with hybrids. But... there is something wrong with the fact that at level 30 or more you can not afford to use a complete weapon set that is any better than what you could afford at level 15. Pre patch you could tell new players and good players apart by there gear but now this is not the case at all.
I suggest that lower levels get a bit less cash higher levels get a bit more. Now this is realistic Professional soldiers were paid more than peasants and had better gear. As a peasant you cannot use top of the line gear anyway so i do not see a problem
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Offline Vibe

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Re: Make upkeep cost scale with WPF
« Reply #36 on: March 28, 2011, 10:12:36 am »
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I think that having upkeep relative to WPf is stupid, i mean nothing is wrong with hybrids. But... there is something wrong with the fact that at level 30 or more you can not afford to use a complete weapon set that is any better than what you could afford at level 15. Pre patch you could tell new players and good players apart by there gear but now this is not the case at all.
I suggest that lower levels get a bit less cash higher levels get a bit more. Now this is realistic Professional soldiers were paid more than peasants and had better gear. As a peasant you cannot use top of the line gear anyway so i do not see a problem

You don't find it disturbing that every single chap out there has a pocket xbow these days? (myself included)
« Last Edit: March 28, 2011, 11:53:33 am by Vibe »

Offline MouthnHoof

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Re: Make upkeep cost scale with WPF
« Reply #37 on: March 28, 2011, 11:49:44 am »
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The wpf should only give a very minor (say, up to 15-20%) discount even if you stack it up to 200 wpf. The main effect is to INCREASE the maintenance costs of weapons for which you have low wpf. Not by much, 50% at wpf=1 and 0% at wpf=100 is enough. It is mostly to discourage carrying expensive weapons with very low wpf. DISCOURAGE, not prevent in any way.
Yes, side-xbow and throwing hybrids, I am looking at you!