Author Topic: What determines manual blocking speed?  (Read 2523 times)

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Offline TommyHu

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What determines manual blocking speed?
« on: March 21, 2011, 05:52:38 am »
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the speed of the weapon? your wpf? agi?

Offline Gafferjack

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Re: What determines manual blocking speed?
« Reply #1 on: March 21, 2011, 06:13:56 am »
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The speed of your weapon and your WPF with that weapon category.

Offline Vibe

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Re: What determines manual blocking speed?
« Reply #2 on: March 21, 2011, 07:34:40 am »
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Are you sure it's WPF too? I mean I just tried a char with 1 WPF in 1h and it felt like it was blocking just as fast as a char with 140 wpf.

Offline Gafferjack

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Re: What determines manual blocking speed?
« Reply #3 on: March 21, 2011, 07:42:53 am »
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It's very noticeable on a slower weapon, like a Pike. Having a higher WPF for the weapon lets you block quicker, recover from weaponstun faster, finish your blocking animation faster, etc. People who rely on tap-blocking might be surprised when their weapon doesn't hold the block for as long as they wanted when they get a large boost of WPF because of this.

Edit: On the other hand, I might be confusing the attack speed benefits that WPF gives with faster blocking; I've always noticed a difference in my blocking speed with higher WPF, though, especially against multiple opponents.
« Last Edit: March 21, 2011, 08:22:49 am by Gafferjack »

Offline krampe

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Re: What determines manual blocking speed?
« Reply #4 on: March 21, 2011, 12:15:36 pm »
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Everyone who goes rambo with a lvl 1 peasant can wittness that wpf has nothing to do with blocking speed!
I see no difference in blocking speed at all, the only thing that i experienced is the recovery from being blocked yourself depends on agility (seems being stunned aswell as i have it far less with a high level character but im not sure on that).
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Offline EliteDragon

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Re: What determines manual blocking speed?
« Reply #5 on: March 22, 2011, 04:18:01 am »
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Blocking speed is pretty much the same across the board. The only places that you will see a difference in (based on WPF) are stun-recovery and swing speed.

Offline Gafferjack

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Re: What determines manual blocking speed?
« Reply #6 on: March 22, 2011, 04:34:55 am »
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After testing in the duel server for a little bit I noticed that block speeds are essentially the same, as you said; a Pike was weaponstunned for the same time as a Nomad Sabre, and the difference in block time between the two was minute.

Offline Torp

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Re: What determines manual blocking speed?
« Reply #7 on: March 22, 2011, 03:39:34 pm »
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Well, i've xperienced that i block alot slwoer with 1 wpf than with 150...

Offline Dan lol

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Re: What determines manual blocking speed?
« Reply #8 on: March 23, 2011, 03:31:28 am »
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Your blocking is the same, your swing timing is off and gets you killed.
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Offline Nogar

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Re: What determines manual blocking speed?
« Reply #9 on: March 23, 2011, 03:32:46 am »
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ping

Offline The_Bloody_Nine

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Re: What determines manual blocking speed?
« Reply #10 on: March 27, 2011, 03:44:46 pm »
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blocking is allways the same in native. should be in crpg, too.

stunnin is only affected by both weapon wheights, not wpf or other.
Well, i've xperienced that i block alot slwoer with 1 wpf than with 150...
I know what you mean, when playing with a longsword I think I can block faster than with a greatsword, but its only imagination because swing speed is faster. worst is with a maul or similar, I allways think I cant block in time and thus fail. its all in your head.
« Last Edit: March 27, 2011, 03:48:13 pm by The_Bloody_Nine »