Author Topic: 1.5 slot weapons.  (Read 1847 times)

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Offline owens

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Re: 1.5 slot weapons.
« Reply #15 on: June 04, 2012, 02:57:06 am »
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^The reasoning behind 1.5 is that a 1.5 + 2 = 3.5 so effectively no more weapons can be carried other than maybe .5 and 0 slot weapons.


I don't think that ammunition should be half a slot but some bows and sidearms could be 1.5 and .5. This would promote standing and fighting for archers as they could use slightly better melee weapons.


1.37 is funny....................not (Borat)
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Offline BashirKhan

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Re: 1.5 slot weapons.
« Reply #16 on: June 04, 2012, 08:10:31 am »
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it's definitely possible since crpg changed the slot regulations from native +1 since things like the buckler should only be .5

Offline Zandieer

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Re: 1.5 slot weapons.
« Reply #17 on: June 04, 2012, 02:12:31 pm »
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^It doesn't nerf archers.


It only buffs people that want to use 2 handed swords when dehorsed who cares.


More important is the fact that many weapons fit .5, 1.5, 2.5 categories. This is also good for shield users who deserve more diverse pro's and cons to shields .5 or 1.5 slot shields would be awesome.
Another class that would benefit would be hoplites, some spears would fit this 1.5 slot category.

This idea would increase the diversity of secondaries available to much of the cRPG community and aid in specific class and weapon balance.

"The purpose of this idea is that it would stop archers, throwers and heavy crossbowmen from using long swords" Then why say this? :shock:

Offline //saxon

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Re: 1.5 slot weapons.
« Reply #18 on: June 04, 2012, 03:25:08 pm »
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cav is fuckin OP as it is. they get 20 kill streaks on siege ON THE WALLS and you want them buffed lol.
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Offline Rebelyell

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Re: 1.5 slot weapons.
« Reply #19 on: June 04, 2012, 07:07:55 pm »
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cav is fuckin OP as it is. they get 20 kill streaks on siege ON THE WALLS and you want them buffed lol.
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dude I played today on eu 1 and i noticed then there is more pikers than cav
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Offline Black Wind

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Re: 1.5 slot weapons.
« Reply #20 on: June 04, 2012, 07:51:05 pm »
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Not a bad idea, but my point still stands.

Archers are specialised into archery, therefore, lack the PS and proficiency to be effective against dedicated melee builds.

Because of this, despite being more feasible in melee, they will still utilize their build to keep it at it's strength; archery.

So don't expect duels or anything, but just expect a better KDR from archers when they run out of shots and have to make a final stand.
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Re: 1.5 slot weapons.
« Reply #21 on: June 04, 2012, 07:53:42 pm »
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what about 1.37 slot weapons?


NO! We have 1.337 slot weapons or GET THE FUCK OUT
I don't know enough

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Offline //saxon

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Re: 1.5 slot weapons.
« Reply #22 on: June 04, 2012, 10:46:35 pm »
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QQ

dude I played today on eu 1 and i noticed then there is more pikers than cav
yes maybe so but did you still look who was on the top 3 on scoreboard? probably cav.
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Re: 1.5 slot weapons.
« Reply #23 on: June 05, 2012, 01:52:43 am »
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Aztec you are stupid. If you cant beat cav when they are on foot and you cant beat them when they are on their pony no amount of cav nerfing will save you.

All classes will benefit from this in some way. Especially hoplites, half-swordsmen and a few hybrid builds. By making A few weaker/smaller weapons available to a wider cross section of the community game-play is only going to improve.

Most cav would not use bastard swords as they are weaker and shorter than many 1H when used in 1H mode. Those that readily get dehorsed might choose to take advantage of the speed and damage output of the long-sword, If they deem it of greater advantage than higher damage output from horseback.
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