Author Topic: Custom scenery  (Read 768 times)

0 Members and 1 Guest are viewing this topic.

Offline Wallace

  • Noble
  • **
  • Renown: 13
  • Infamy: 1
  • cRPG Player
    • View Profile
  • Game nicks: WallaceBRD
Custom scenery
« on: March 27, 2011, 07:44:09 pm »
0
Anyone know how to make custom parts for maps?
visitors can't see pics , please register or login

Offline Socrates

  • Knight
  • ***
  • Renown: 76
  • Infamy: 8
  • cRPG Player
  • Philosophy is a way of life
    • View Profile
  • Faction: The Ascended Order
  • Game nicks: Socrates
Re: Custom scenery
« Reply #1 on: March 27, 2011, 09:11:24 pm »
0
This was always a problem in Native. In Warband you can download maps, but not custom scenery attached. Editing any existing scenery to something different will only work for you and not for them. Same thing for adding. Although It's not fully sure if it can't be done or can, until someone actually tries hard to do it.
The act of justice is not determined by the state.
visitors can't see pics , please register or login
 

Offline Airith

  • Peasant
  • *
  • Renown: 9
  • Infamy: 1
  • cRPG Player
  • NA Community Admin
    • View Profile
  • Faction: Among The Shadows
  • Game nicks: Airith_ATS, Solanar_II_ATS
  • IRC nick: Airith
Re: Custom scenery
« Reply #2 on: March 27, 2011, 09:16:23 pm »
0
I've added new custom scene props (from the polished buildings mod) to the next patch of cRPG. Some 100 items I believe that are mostly retextures. Players have to have the textures, brfs, and proper lines of code in scene props to be able to use/see them, so are not addable by people making maps.
And our time is flyin' see the candle burnin' low
Is the new world rising, from the shambles of the old
~The Rover - Led Zeppelin

Offline Wallace

  • Noble
  • **
  • Renown: 13
  • Infamy: 1
  • cRPG Player
    • View Profile
  • Game nicks: WallaceBRD
Re: Custom scenery
« Reply #3 on: March 27, 2011, 09:17:23 pm »
0
http://forums.taleworlds.com/index.php/topic,112126.0.html

does this apply to warband?

i always forget how awesome the old forums were
visitors can't see pics , please register or login

Offline Socrates

  • Knight
  • ***
  • Renown: 76
  • Infamy: 8
  • cRPG Player
  • Philosophy is a way of life
    • View Profile
  • Faction: The Ascended Order
  • Game nicks: Socrates
Re: Custom scenery
« Reply #4 on: March 27, 2011, 09:25:58 pm »
0
I've added new custom scene props (from the polished buildings mod) to the next patch of cRPG. Some 100 items I believe that are mostly retextures. Players have to have the textures, brfs, and proper lines of code in scene props to be able to use/see them, so are not addable by people making maps.

Yea this is great. The only way to add custom scenery is for the mod makers to add the tools.
The act of justice is not determined by the state.
visitors can't see pics , please register or login