Author Topic: And this is why Auctions fail hard.  (Read 2380 times)

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Offline Fluffy_Muffin

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Re: And this is why Auctions fail hard.
« Reply #30 on: May 09, 2012, 08:30:20 pm »
+1
You can sell anything above the usual price, you just have to be patient
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Offline FRANK_THE_TANK

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Re: And this is why Auctions fail hard.
« Reply #31 on: May 10, 2012, 07:21:25 am »
0
Auction system is broken and should be taken down ASAP and then fixed.
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Offline Cepeshi

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Re: And this is why Auctions fail hard.
« Reply #32 on: May 10, 2012, 07:53:20 am »
0
So, how exactly does the auction work? You have to put up some random number or? As when i try to raise the maximum bid, it always says i am not the highest bidder and that the highest bid is 1 gold more...wtf?

Offline Slamz

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Re: And this is why Auctions fail hard.
« Reply #33 on: May 10, 2012, 08:57:28 am »
+1
There's nothing wrong with the auction system.

I would use it for things that I'm unsure of the value of, or things that don't commonly sell and I just want to get rid of it, e.g., +1 Light Lance or +2 Throwing Dagger or something like that, where I might well be happy with something under the normal value.

I also suspect it's going to be good for selling heirloom points.


It's also slightly faster than putting something up for sale in trade for a week, not having it sell, then lowering the price, then not having it sell for another week, then lowering the price again...two months later you finally find the price point and sell it.  Auction can accomplish this over a few days.


Also note that auctions tend to be slow and lazy until the day of the sale.  Most people don't want to commit a million gold to sit on a bid for a week, so don't get too excited when you see a +3 for 300k.  It's worth a shot to put in your own bid but you'll want to check back on it in the final hours because it will probably get jacked up quite suddenly.



Also note the way the system works is pretty good:

Serge bids 50,000 for an item.
Namo bids 1,000,000 for the same item.
The auction price is now 50,001.
Serge sees this and bids 60,000.
He is instantly outbid and the auction price goes to 60,001 -- Namo's bid is still active and winning.
Serge bids 1,200,000.
The auction price is now 1,000,001 and Namo gets his money back; Serge is now top bidder.


So you should really plug in the highest price you are willing to pay.  It will only go as high as someone else's max bid.  If you see the price is 50k and you are willing to pay 1.5 million, go ahead and plug in 1.5 million.  You will automatically outbid (by 1 gold) anyone who offers less.

Of course, people can try to artificially jack up prices (and perhaps use a friend to do sort of a "reserve price") but they have no idea what the real max bid is and if they go over it, they could be stuck with buying the item (and any attempt to do a reserve could end up costing you 5% of the gold if the reserve isn't met).
« Last Edit: May 10, 2012, 08:58:53 am by Slamz »
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Offline Lt_Anders

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Re: And this is why Auctions fail hard.
« Reply #34 on: May 10, 2012, 04:36:29 pm »
+2
Why don't they allow a reserve bid, IE starting amount/minimum amount?

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Offline Kafein

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Re: And this is why Auctions fail hard.
« Reply #35 on: May 10, 2012, 05:38:23 pm »
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The +3 MW Danish up right now is going for ~1.22 million. 

To resell you would need to list at 1.28 million just to break even.  The profit margin is practically nonexistent.

Another reason the 5% tax is dumb.

Nope. Taking a share of the profit made through trading acheives two goals :

- Putting money out of the system
- Reducing the profit margins of pure trading. This helps keeping the marketplace lightweight (in the past you could make dozens of 1k profit buy&resell trades and it worked), now you really need to find a good deal in order to make a pure trading profit, or actually trading items vs other items. The money obtained through trading is partially used to fight inflation. It is litteraly being taken from hardcore traders (mostly), not your average cRPG middle class soldier that sometimes uses the market to switch heirlooms, which is fine.

The only lacking thing in the auction system currently is the possibility to set a minimum bid but that is coming soon iirc.

Offline MrShine

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Re: And this is why Auctions fail hard.
« Reply #36 on: May 10, 2012, 07:12:51 pm »
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Nope. Taking a share of the profit made through trading acheives two goals :

- Putting money out of the system
- Reducing the profit margins of pure trading. This helps keeping the marketplace lightweight (in the past you could make dozens of 1k profit buy&resell trades and it worked), now you really need to find a good deal in order to make a pure trading profit, or actually trading items vs other items. The money obtained through trading is partially used to fight inflation. It is litteraly being taken from hardcore traders (mostly), not your average cRPG middle class soldier that sometimes uses the market to switch heirlooms, which is fine.

The only lacking thing in the auction system currently is the possibility to set a minimum bid but that is coming soon iirc.

reducing the profit margin from pure trading aka it's harder for the less wealthy players to become wealthy through trading.  The rich are still rich, and will be considerably richer by comparison b/c those below will never be able to catch up. 

But again, why is it a bad thing hardcore traders have a lot of money?  Why is gold in the system a bad thing?  People keep talking about how taking the rich down a peg is a good thing, but how exactly does it help those who have less?  (hint: it doesn't)
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