Author Topic: [Strat] Capture and release.  (Read 201 times)

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Offline FRANK_THE_TANK

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[Strat] Capture and release.
« on: April 08, 2012, 04:08:54 am »
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When you are victorious in battle, you capture the commander and are given 3 options.

Hold, release, execute.

Execute; removes them from the map for 24 hours. But when they do reappear the have double movement + quick march.

Release; instantly teleports them just like what happens right now. And you receive a bonus, I haven't thought of what that bonus might be yet.

Hold; holds them for a maximum of 5 days. During that time you pay upkeep to keep them imprisoned, you also suffer a large movement penalty. You can capture players when capping fiefs but they must be present at the fief to be captured.
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Offline Latvian

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Re: [Strat] Capture and release.
« Reply #1 on: April 08, 2012, 10:02:07 pm »
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seems legit
people are like potatoes, they come in different shapes and sizes and they all are beautifull
masturbating while looking in a mirror isnt wrong unless its the rear view mirror and you are driving a school buss.

it doesnt matter if you are happiest person or an unfortunate weeper, a powerfull beast or a terrifying creature. we are all equal, in the eyes of the reaper.