Author Topic: Helmets & The User's Facial Hair a 'How to' Guide  (Read 1140 times)

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Offline Memento_Mori

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Helmets & The User's Facial Hair a 'How to' Guide
« on: February 22, 2012, 06:56:04 pm »
+2
Any who are wanting their beard to show up or maybe not show up this is what ya gotta do.

1. Make a back up of your cRPG item_kinds1.txt
2. Open WORDPAD or NOTEPAD or w/e as administrator then open item_kinds1.txt
3. CTRL+F Strange_War_Mask (or whatever your helmet name is)
4. Change "68719476748" (without quotes) to "12" (also without quotes)
5. Repeat until all 68719476748 are turned to 12
6. Save & open cRPG, your helmet will now show your beard or not show your beard depending on what you set it.

[foot note]

68719476748 = no beard
12 = beard









BEFORE: picture with beard
vvvvvvvvvvvvvvvvv
http://tinypic.com/view.php?pic=2qjzmmx&s=5

AFTER: picture without beard
vvvvvvvvvvvvvvvvv
http://tinypic.com/view.php?pic=2arreu&s=5
« Last Edit: February 24, 2012, 01:10:08 am by Memento_Mori »

Offline Argoth

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Re: Strange War Masks & The User's Facial Hair
« Reply #1 on: February 22, 2012, 06:57:25 pm »
0
I support this message.
This weeaboo went insane after losing his beard.

Offline Memento_Mori

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Re: Strange War Masks & The User's Facial Hair
« Reply #2 on: February 22, 2012, 07:04:17 pm »
0
This weeaboo went insane after losing his beard.

It's true.

Offline zagibu

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Re: Strange War Masks & The User's Facial Hair
« Reply #3 on: February 22, 2012, 08:07:05 pm »
+1
IIRC, it's a simple flag in item_kinds1.txt. Check it out with morgh's toolkit.
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 Why am I beswung by sharpe and pointed utensyls?

Offline Memento_Mori

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Re: Strange War Masks & The User's Facial Hair
« Reply #4 on: February 22, 2012, 08:27:44 pm »
0
IIRC, it's a simple flag in item_kinds1.txt. Check it out with morgh's toolkit.

Thank you ! I will check this out.


-edit-
Error #62 occurred in function "LoadTextFactions"

When trying to load cRPG item_kinds1.txt, am I doing something wrong?



 
« Last Edit: February 22, 2012, 08:55:13 pm by Memento_Mori »

Offline CrazyCracka420

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Re: Strange War Masks & The User's Facial Hair
« Reply #5 on: February 23, 2012, 09:04:36 pm »
0
yes :p
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Offline Memento_Mori

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Re: Strange War Masks & The User's Facial Hair
« Reply #6 on: February 24, 2012, 01:06:35 am »
0
DID IT MYSELF THANKS TO ZAGIBU.


Any who are wanting their beard to show up or maybe not show up this is what ya gotta do.

1. Make a back up of your cRPG item_kinds1.txt
2. Open WORDPAD or NOTEPAD or w/e as administrator then open item_kinds1.txt
3. CTRL+F Strange_War_Mask (or whatever your helmet name is)
4. Change "68719476748" (without quotes) to "12" (also without quotes)
5. Repeat until all 68719476748 are turned to 12
6. Save & open cRPG, your helmet will now show your beard or not show your beard depending on what you set it.

[foot note]

68719476748 = no beard
12 = beard

Offline Dooz

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Re: Helmets & The User's Facial Hair a 'How to' Guide
« Reply #7 on: February 24, 2012, 09:30:09 am »
0
That's awesome, thanks for posting.
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Offline Memento_Mori

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Re: Helmets & The User's Facial Hair a 'How to' Guide
« Reply #8 on: February 24, 2012, 06:12:31 pm »
0
NP, let the fellow beard lovers know they are no longer limited by their helmets!