Author Topic: Disable ~ key?  (Read 3628 times)

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Offline CrazyCracka420

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Re: Disable ~ key?
« Reply #30 on: March 02, 2012, 07:10:17 pm »
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In real life, I can run in one direction while looking in a different one. Leave it.

Not at full speed.  The ability to do this should remain, making an animation of the head turning would be ideal however.  Also, you shouldn't be running at top speed when  you're looking 180 degrees behind you. 
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Offline Rumblood

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Re: Disable ~ key?
« Reply #31 on: March 02, 2012, 08:23:42 pm »
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Well then let's remove 3rd person view all together.
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Offline CrazyCracka420

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Re: Disable ~ key?
« Reply #32 on: March 02, 2012, 08:48:45 pm »
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Well then let's remove 3rd person view all together.

Would have been cool if they didn't have 3rd person from the beginning, I'm pretty sure people would get used to it just fine.
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Offline Son Of Odin

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Re: Disable ~ key?
« Reply #33 on: March 02, 2012, 09:01:59 pm »
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Realism discussion about a videogame... What a mess... Super Mario was never realistic and we all still played it and enjoyed it. Why not just leave this like it is. Not a big deal imo. Just like a discussion about polearm speed some time ago. Siiem made a really good point that in reality poleaxes and weapons similiar to them were used completely differently than the game mechanics of this game allow you to play them. Many polearm tecniques require "hooking" and wrestling etc to bring the opponent to the ground and then give the finishing strike. I don't see the point of realism discussion if the weapons are balanced and there is people who use them. I'd rather not touch this certain button either.
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Offline Dezilagel

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Re: Disable ~ key?
« Reply #34 on: March 02, 2012, 09:07:11 pm »
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Super Mario...

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Offline CrazyCracka420

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Re: Disable ~ key?
« Reply #35 on: March 02, 2012, 11:32:07 pm »
+1
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Offline Kafein

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Re: Disable ~ key?
« Reply #36 on: March 03, 2012, 12:57:02 am »
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Not true. Keeping it in but making the head model turn according to it's use, and limiting it to approx 90 degrees left and right makes sense.

This is a good idea, but sadly I don't see a separated head movement being modded into the game. This is fiddling with things that are hardly modifiable.


In real life, I can run in one direction while looking in a different one. Leave it.

Heh... you should maybe double check this. I'm not even asking for you to look back. Just try to run fast and straight while looking 80 degrees to your right or left. Have fun.

It just "works" as it is now. Not realistic, but not really a problem either.

Offline ArchonAlarion

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Re: Disable ~ key?
« Reply #37 on: March 03, 2012, 02:32:15 am »
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Better yet, reduce vision to first person with a slightly wider field of vision than it has now, and using ~ key to physical turn your head left and right!

Yeah, first person needs a wider field of vision.

Offline zagibu

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Re: Disable ~ key?
« Reply #38 on: March 03, 2012, 02:20:03 pm »
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Just try to run fast and straight while looking 80 degrees to your right or left. Have fun.

You probably think of sprinting. Characters don't sprint in M&B. It's quite possible to jog while turning your head around.
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Offline Son Of Odin

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Re: Disable ~ key?
« Reply #39 on: March 03, 2012, 02:37:31 pm »
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Anyhow this thread is completely useless. Dunno if the head can be made to turn when someone uses ~ button and I simply do not care. I suggested it just out of curiosity if it could be done. If it can be done I bet it is also easy to cheat by disabling the headturn animation somehow because I'd imagine the 360 viewing is clientside. It's also probably hardcoded so not possible to mod afterall. Too much work for too little gain in any case. Hard game hit hard etc...
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Offline dodnet

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Re: Disable ~ key?
« Reply #40 on: March 03, 2012, 03:06:11 pm »
+1
If it can be done I bet it is also easy to cheat by disabling the headturn animation somehow because I'd imagine the 360 viewing is clientside.

The animations are clientside, but the keys go to the server. So you might disable the animations, but that would cheat only yourself  8-)

But you're right, the request is just a waste of time.
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Offline Son Of Odin

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Re: Disable ~ key?
« Reply #41 on: March 03, 2012, 03:39:14 pm »
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The animations are clientside, but the keys go to the server. So you might disable the animations, but that would cheat only yourself  8-)

But you're right, the request is just a waste of time.
Yes but I'm sure it is possible to hide the ~ key usage from the server while in the meantime you're still looking around, right?
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Offline Patoson

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Re: Disable ~ key?
« Reply #42 on: March 03, 2012, 05:08:23 pm »
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