Poll

Increase the max cap

no
5 (41.7%)
7
1 (8.3%)
10
4 (33.3%)
15
1 (8.3%)
infinty
1 (8.3%)

Total Members Voted: 11

Author Topic: Market; number of simultaneous offer  (Read 227 times)

0 Members and 1 Guest are viewing this topic.

Offline FRANK_THE_TANK

  • King
  • **********
  • Renown: 1312
  • Infamy: 339
  • cRPG Player Sir White Knight
  • FluckCucker
    • View Profile
  • Faction: A Free and proud Peasant of Fisdnar!!!
  • Game nicks: FRANK_THE_TANK
  • IRC nick: Sippy sip
Market; number of simultaneous offer
« on: February 07, 2012, 02:40:31 am »
0
5 really seems quiet low.

If you trying to shift gear you were testing out it can become pretty tedious.

Cheers,
Frank
Fammi un pompino!

I think I have ball cancer in my right nut :(
Good news everybody! It's not nut cancer :)
Bad news everybody, I got dumped :(

Offline FRANK_THE_TANK

  • King
  • **********
  • Renown: 1312
  • Infamy: 339
  • cRPG Player Sir White Knight
  • FluckCucker
    • View Profile
  • Faction: A Free and proud Peasant of Fisdnar!!!
  • Game nicks: FRANK_THE_TANK
  • IRC nick: Sippy sip
Re: Market; number of simultaneous offer
« Reply #1 on: February 08, 2012, 09:46:22 am »
0
... Can't really prioritise getting rid of shit. I just have to wait for some one to want it.

If I put up 5 items that no one wants they just sit there for a week or 2... Its a pain in the but. I don't know why we lost the 6th slot.

The new system with its new fangled way of looking for things and sorting by cost or type should mitigate against retardation, but retards will always find away.

If 200 people have 10 items up that's 2000 items, which would be an utter cluster fuck to search through on the old system, but I don't see why its such a problem now.

Maybe they are afraid that you can game the system too easily with a larger amount of slots.
Fammi un pompino!

I think I have ball cancer in my right nut :(
Good news everybody! It's not nut cancer :)
Bad news everybody, I got dumped :(