One guy, who is done here
![Wink :wink:](https://forum.c-rpg.net/Smileys/default/icon_wink.gif)
says that at least half (70%?) of the people shooting something. He says that only now, after the patch is better.
Nonsense. For many months I was responsible for preparing the equipment for the army. So well I know the proportions. Here's an old formula:
30% pure shielders, 25% 2h, 15% pole, 15% archers, 5% throwers, 5% xbows and 5% horses. For the siege 5% horses goes to pole or 1h = 70% melee + 25% ranged + 5% melee horseman. I don't see rangedspamfest here. 75% melee / 25% ranged.
At the last battle run out 2h & pole, and left us a lot of bows and crossbows. Supply equipment for the throwers was practically untouched.
I seem to realize that these are the proportions for Strategus, and additionally adjusted for our battles, but how big is this error in relation to the cRPG. 10%? I think no more because the equipment into Strategus is performed for builds from cRPG...
Personally, I think that removing the ladder from the battle mode is really very ok, upkeep for siege eq also, but the rest of the changes is unnecessary and even harmful for balance. For example - no ladders in the "siege" is probably a misunderstanding ... lol
For me, it does not matter, because I'm shielder, a crossbow is only additive, but sorrow to look at the dedicated ...
![Rolling Eyes :rolleyes:](https://forum.c-rpg.net/Smileys/default/icon_rolleyes.gif)
They often invested at 6 genes in the improvement of equipment, and now they are completely useless. Try to sell a bow, crossbow or arrows/ bolts
![Wink :wink:](https://forum.c-rpg.net/Smileys/default/icon_wink.gif)
Free respec and free loom points is probably the minimum for these people. As usual, sorry for the terrible english...