Author Topic: Add "M" For Team Horsebumps  (Read 1023 times)

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Offline snipercapt

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Add "M" For Team Horsebumps
« on: January 06, 2012, 03:06:34 am »
+15
Team horse bumps are the worst thing a team mate can do against you, they ruin duels and may cause you to die to an enemy you would have otherwise killed. When I heard about the "M" tw report thing, I thought for sure that it would be fore horse bumps as well, but sadly no. If it did get added it MAY finally convince heavy cav to not run headlong into the infantry mass and force them to act like actual cav instead of a Abrams tank.
Yes?
No?
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Offline Cepeshi

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Re: Add "M" For Team Horsebumps
« Reply #1 on: January 06, 2012, 03:08:47 am »
+10
Only if you add the same option for horse damage caused by friendlies, as now it is if you hit only horse and not the rider, he cannot report it as TW. That would make it fair.  :mrgreen:

Offline snipercapt

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Re: Add "M" For Team Horsebumps
« Reply #2 on: January 06, 2012, 03:16:34 am »
+1
Only if you add the same option for horse damage caused by friendlies, as now it is if you hit only horse and not the rider, he cannot report it as TW. That would make it fair.  :mrgreen:
I agree, that would be fair. This too!
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Offline Formless

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Re: Add "M" For Team Horsebumps
« Reply #3 on: January 06, 2012, 03:23:20 am »
0
Makes sense to me.  I saw several people repeatedly running over their own infantry just for laughs, this might sort that problem out.   
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Offline Cepeshi

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Re: Add "M" For Team Horsebumps
« Reply #4 on: January 06, 2012, 04:48:30 am »
+1
Makes sense to me.  I saw several people repeatedly running over their own infantry just for laughs, this might sort that problem out.   

Well, sometimes it is not about laughs, sometimes (especially on horses) we tend to lag terribly, like your horse starts sliding around, you cannot control it and just either bump all you meet or you get stuck on house/fence/tree, if you see horsemen bumping lots of people and running seemingly to weird place or whatnot, he might be having this issue.

Offline Gravoth_iii

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Re: Add "M" For Team Horsebumps
« Reply #5 on: January 06, 2012, 05:51:18 am »
0
Oh god yes, cav better watchout!
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Offline Tennenoth

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Re: Add "M" For Team Horsebumps
« Reply #6 on: January 06, 2012, 06:05:35 am »
0
http://bugtracker.c-rpg.net/view.php?id=35

Therefore it should be coming in a patch soon.
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Offline Oberyn

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Re: Add "M" For Team Horsebumps
« Reply #7 on: January 07, 2012, 12:21:08 pm »
0
Well, sometimes it is not about laughs, sometimes (especially on horses) we tend to lag terribly, like your horse starts sliding around, you cannot control it and just either bump all you meet or you get stuck on house/fence/tree, if you see horsemen bumping lots of people and running seemingly to weird place or whatnot, he might be having this issue.

It's easy. The horse is still under your control, it just doesnt look like it. Just keep moving it as you would if the screen wasn't skipping, i.e imagine the trajectory your horse would take if it wasn't sliding around. It's not enough to have perfect surgical control of course, but more than enough to avoid running into a group of friendlies.
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Offline Casimir

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Re: Add "M" For Team Horsebumps
« Reply #8 on: January 07, 2012, 06:12:45 pm »
0
easier said than done while using less manoeuvrable horses :P
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Offline Gisbert_of_Thuringia

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Re: Add "M" For Team Horsebumps
« Reply #9 on: January 07, 2012, 06:24:04 pm »
0
It is in already, close thread

Offline Morty

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Re: Add "M" For Team Horsebumps
« Reply #10 on: January 09, 2012, 08:11:58 pm »
0
+1

Offline Gisbert_of_Thuringia

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Re: Add "M" For Team Horsebumps
« Reply #11 on: January 10, 2012, 01:58:21 am »
0
+1

Perfect example of how people refuse to read...

Oh yeah I can read the title of the thread (more reading is beyond my capability.

Oh yeah let me type in  +1  as this is actually the only way I know how to articulate myself... :rolleyes:

Offline Zlisch_The_Butcher

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Re: Add "M" For Team Horsebumps
« Reply #12 on: January 10, 2012, 09:40:47 am »
0
Perfect example of how people refuse to read...

Oh yeah I can read the title of the thread (more reading is beyond my capability.

Oh yeah let me type in  +1  as this is actually the only way I know how to articulate myself... :rolleyes:
1+
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Gisbert_of_Thuringia

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Re: Add "M" For Team Horsebumps
« Reply #13 on: January 10, 2012, 12:45:09 pm »
0
 :lol: