I was talking about teammates jumping in front of you to get the kill -> you hit them and killyourself -> they don't give a fuck. This happens now and with reflexive damage it would happen a hell lot more.
No, still only teamhitters complaining. Honestly, if you think this happens a lot, TRY LOOKING BEHIND YOU, people are only trying to get past you because you think your a hero maybe, and are trying to block them. Ive NEVER had anyone jump in front of me trying to get a kill, but then that could be because I have battlefield awareness, I look for my teammates, and try to help them, not hinder them.
And Bruce, har har, but we both know thats not true, if theres a safe way to help a teammate I will, but I wont:
Jump into a fight randomly to get teamslashed
Try to killsteal
Go into a 4v1. They have 4 already, they dont need a 5th.
Truly, HONESTLY, I can see NO negatives to this system if players are careful. Players right now are NOT careful, since the worst that can happen when they teamkill is they must say "SRY", and most dont even do this. I want a system that MAKES them take care. I dont often shoot teammates, and I VERY VERY RARELY hit them in melee. its not hard, it just means that sometimes I have to quickly hit RightMouse to hold my attack when a teammate steps in. Also, I have high athletics on most of my chars: AT LEAST onc a day I am teamkilled by the stupid guy who swings his weapons in spawn, because I run past as he decides to start swinging: Is this my faul too Punisher? NO, Its NOT.
Im fucking tired of teamkillers, the majority of them teamkill because its less effort to them than to pay attention. They should be punished by death. All of them. I am willing to suffer this punishment when I make a mistake, WHY arent you? Worried it is going to cramp your style? PLEASE dont confuse what is best for the game with what is best for YOU.