Author Topic: WTF?! c-rpg inflation?  (Read 1403 times)

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Offline Gawin

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WTF?! c-rpg inflation?
« on: December 15, 2011, 03:53:56 pm »
+2
Just checked the market and remember the good old days where masterworks were only around 1 mil? wtf with them going up to 1.4 1.6 mil? this is ridiculous! why so much inflation? we all gonna go broke now :(

Offline Paul

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Re: WTF?! c-rpg inflation?
« Reply #1 on: December 15, 2011, 03:55:50 pm »
+4
Obviously the gold sink needs a buff. Time to increase upkeep...

Offline Grumpy_Nic

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Re: WTF?! c-rpg inflation?
« Reply #2 on: December 15, 2011, 03:59:48 pm »
0
Increase upkeep? Come on, my Arbalest needs to be repaired every third round with almost 1,4k...  not counting all the other stuff that gets broken all the time. Upkeep is expensive e-nuff

Offline Patricia

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Re: WTF?! c-rpg inflation?
« Reply #3 on: December 15, 2011, 04:00:36 pm »
0
Obviously the gold sink needs a buff. Time to increase upkeep...

Took you fucking long enough, oh wait what am I saying, why would the Dev team ever have a good idea or act on one of those good ideas.

Offline Spleen

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Re: WTF?! c-rpg inflation?
« Reply #4 on: December 15, 2011, 04:01:29 pm »
+4
Took you fucking long enough, oh wait what am I saying, why would the Dev team ever have a good idea or act on one of those good ideas.

Because it would shut you up?
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Offline Tydeus

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Re: WTF?! c-rpg inflation?
« Reply #5 on: December 15, 2011, 04:02:02 pm »
+1
I blame "supply". There used to be two times the number of shit on the market back when trade offers were permanent. Once it was implemented that offers only last one week before dropping off the market, I started seeing prices go up fast. There's just as much stuff floating about, but people who put shit up on the market then don't play for a couple of weeks or a month get their offers dropped off permanently, removing their items from the supply pool.
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Offline Vibe

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Re: WTF?! c-rpg inflation?
« Reply #6 on: December 15, 2011, 04:03:32 pm »
+1
down with capitalism

Offline Siiem

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Re: WTF?! c-rpg inflation?
« Reply #7 on: December 15, 2011, 05:13:52 pm »
+1
Took you fucking long enough, oh wait what am I saying, why would the Dev team ever have a good idea or act on one of those good ideas.

If you call it a good idea they will never put thought into fruition.

Offline Grumbs

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Re: WTF?! c-rpg inflation?
« Reply #8 on: December 15, 2011, 05:51:29 pm »
0
derp. NM
« Last Edit: December 15, 2011, 05:55:29 pm by Grumbs »
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Offline Zisa

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Re: WTF?! c-rpg inflation?
« Reply #9 on: December 15, 2011, 06:35:11 pm »
0
Lots of greedy fucks out there :P
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Offline Tears of Destiny

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Re: WTF?! c-rpg inflation?
« Reply #10 on: December 15, 2011, 06:46:45 pm »
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Took you fucking long enough, oh wait what am I saying, why would the Dev team ever have a good idea or act on one of those good ideas.

Why do I have the feeling that patricia will be the next panos/berenger/forgottens on these forums?
« Last Edit: December 15, 2011, 06:48:41 pm by Tears of Destiny »
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Offline FRANK_THE_TANK

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Re: WTF?! c-rpg inflation?
« Reply #11 on: December 15, 2011, 10:11:33 pm »
0
ITS A RESCISSION! QUICK, JACK UP THE PRICES! *caps win*
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Offline EyeBeat

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Re: WTF?! c-rpg inflation?
« Reply #12 on: December 15, 2011, 10:42:46 pm »
+1
Put in a auction house fee based upon how much you are selling and item for.

Make it so you can transfer money to another user with out using the market place to put up a stone request.

Thanks :).
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Offline polkafranzi

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Re: WTF?! c-rpg inflation?
« Reply #13 on: December 16, 2011, 02:03:43 am »
0
ITS A RESCISSION! QUICK, JACK UP THE PRICES! *caps win*

caps win

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