I've got reports, that when u attack someone in the field and then cancel attack, you do lose some troops but the person who you attacked gets teleported somewhere on the map.
Which is probably a bug. Maybe attacker should get teleported after canceling battle or no one at all, but I think defender definitely shouldn't get teleported, this can be abused heavily.
Examples:
1. Enemy came to ur lands, u set up army, they attacked it, canceled attack, teleported u into the sea or somewhere far away and take over ur fiefs, they may lose 100 tickets or so, but defender would probably lose a lot more by trying to come back all the way across map with low funds and speed.
2. You can do the same with the agressors army, attack it, random it on the map somewhere. Randomed army will lose element of surprise, a lot of money and time.
Please fix this or set up a rule somewhere to punish all who will abuse this glitch.