Author Topic: Siege After Action  (Read 856 times)

0 Members and 1 Guest are viewing this topic.

Offline MayPeX

  • Knight
  • ***
  • Renown: 77
  • Infamy: 6
  • cRPG Player
    • View Profile
  • Faction: Knights Templar
  • Game nicks: Templar_MayPeX
Siege After Action
« on: November 04, 2011, 11:47:38 am »
0
This is mostly directed towards when the attackers win during a siege game, not quite so the defenders.

At the end of an attackers victory on siege, the defenders should all respawn as peasants allowing the attackers to pillage, rape and burn how they plead. Much like what would happen sometimes you know? Adds realism to the game! Plus it may make the defenders actually work as a team more, cos no one likes to be butt raped yo?

Offline Vibe

  • Vibrator
  • King
  • **********
  • Renown: 2528
  • Infamy: 615
  • cRPG Player Madam White Queen A Gentleman and a Scholar
    • View Profile
Re: Siege After Action
« Reply #1 on: November 04, 2011, 12:04:48 pm »
0
You think anyone wants to rape and pillage after the long-ass sieges we have now?

Offline Jacko

  • OKAM Developer
  • ***
  • Renown: 839
  • Infamy: 99
  • cRPG Player Sir White Knight
  • Mappers Guild
    • View Profile
  • Faction: Fffnanguard!
  • Game nicks: Jacko
Re: Siege After Action
« Reply #2 on: November 04, 2011, 02:35:16 pm »
+2
Also add Debriefing. So soldiers can talk about their feelings and "let it all out" in a safe environment.
Monkeys!

Offline Vibe

  • Vibrator
  • King
  • **********
  • Renown: 2528
  • Infamy: 615
  • cRPG Player Madam White Queen A Gentleman and a Scholar
    • View Profile
Re: Siege After Action
« Reply #3 on: November 04, 2011, 02:36:56 pm »
0
Also add Debriefing. So soldiers can talk about their feelings and "let it all out" in a safe environment.

Yes yes yes this. The brigayd LOVES to talk about their feelings and we sure enjoy "letting it all out" in a "safe environment" after a battle!

Offline Duke

  • Knight
  • ***
  • Renown: 38
  • Infamy: 9
  • cRPG Player
    • View Profile
Re: Siege After Action
« Reply #4 on: November 16, 2011, 11:25:43 pm »
0
The closest thing I would do is make the losers of Siege unable to attack until the next round, akin to TF2's humiliation time.