Hey folks,
Just a quick idea: the most frustrating kind of team hit, for me at least, is when my sword passes through a dead target and hits his executor.
Ex.: Me and a teammate swing at an opponent, I'm in front and he's behind the target. I swing to keep the target's attention, he attempts to block, but my teammate digs through the target's back and kills him before my blade hits the opponent's block.
What usually happens next is that my blade passes through the target and hits my teammate.
Would it be possible to keep the collision on a dead player a few seconds after he is officially dead? This way I would hit the dead target and not my teammate.
Cheers,